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Jax24
02-06-2003, 09:12 PM
I am at this time creating a second overworld for the b182test.qst, i am simply using the first overworld, and throwing in a portal in the ninth dungeon, I am almost done with the basic overworld (water,mountains,trees,buildings) and am getting into details (barriers i.e. pound combos etc.) i even screwed around with link so that he casts spells, and doesn't use a sword (:confused: i don't really know about that though) what i need some advice on is like ideas for dungeon themes and minigames and such any and all help would be appreciated:poke:

Pathwalker
02-06-2003, 11:16 PM
Dungeon themes:

dark dungeon - uses red candle in all or most rooms
water dungeon - setup like large caves but swim from (room)
island to island
ice dungeon - must use fire rod to advance throught it
wooden spike dungeon - must use hammer to advance

use dungeons that mainly use the items you have already recieved in the quest or to recieve new items that must be used in a later dungeon.

minigames:

use a q&a game - not sure if Zquest is able to
a crypto game _ not sure if Zquest is able to
mazes
a lost camp _ timed must remain for a period of time resting, eating, shopping, etc.

hope this will give you some ideas. (S)