Beldaran
01-26-2003, 03:35 AM
Lately I have been taking Java programming classes at school and my programming is coming along nicely.
As my final project this quarter, in Java 142, I am making a non-applet based Tetris game. As soon as summer starts, I am going to adjust the code so that it will run in an applet and I am furthermore going to add the "squares" feature from the N64 tetris. I will then make a little website and post the game, along with updates on future programming projects of mine.
This game is my trial run at programming a fully functioning game. Even though my final is about seven weeks away, I already have a few peices of the engine running and my CS teacher has given me some helpful advice. I feel confidant that this program will turn out nicely.
Web Tetris Enhanced (as I'm calling it) is to be the first release of a small project of mine called "Electron Storm".
http://www.forrestkyle.com/misc/estorm.jpg
Electron Storm is simply the name given to my various computer projects I will be producing in the coming years as I work towards and complete my computer science degree. It is not a company and it is not some kind of competition with AGN. (Just so you know I'm not advertising.^_^)
The early stages of Electron Storm will consist mainly of 2D games made for the purpose of further developing my knowledge of programming, and allowing me to branch out from OOP in Java to C++.
It isn't my goal to become a professional game programmer. I am studying to be a musician and a scientist. However, I think programming fun, engaging 2D, and maybe someday 3D, games is a good mental excercise and a good source of entertainment. I'd like to think that someday Electron Storm will have a nice little library of Arcade Games, Action games, RPG's, and Simulations that lack that corporate flavor of modern video games. It's sort of tip of the hat to what video gaming meant in the 80's and early 90's, which is namely having some good fun and not needing 9000 frames per second of real time 3D life like action and voice actors from hollywood.
So I just wanted to tell you guys about it. I will be posting about my progress every once and a while when something cool comes along, and in June I will post a Tetris beta. It's fun.:)
As my final project this quarter, in Java 142, I am making a non-applet based Tetris game. As soon as summer starts, I am going to adjust the code so that it will run in an applet and I am furthermore going to add the "squares" feature from the N64 tetris. I will then make a little website and post the game, along with updates on future programming projects of mine.
This game is my trial run at programming a fully functioning game. Even though my final is about seven weeks away, I already have a few peices of the engine running and my CS teacher has given me some helpful advice. I feel confidant that this program will turn out nicely.
Web Tetris Enhanced (as I'm calling it) is to be the first release of a small project of mine called "Electron Storm".
http://www.forrestkyle.com/misc/estorm.jpg
Electron Storm is simply the name given to my various computer projects I will be producing in the coming years as I work towards and complete my computer science degree. It is not a company and it is not some kind of competition with AGN. (Just so you know I'm not advertising.^_^)
The early stages of Electron Storm will consist mainly of 2D games made for the purpose of further developing my knowledge of programming, and allowing me to branch out from OOP in Java to C++.
It isn't my goal to become a professional game programmer. I am studying to be a musician and a scientist. However, I think programming fun, engaging 2D, and maybe someday 3D, games is a good mental excercise and a good source of entertainment. I'd like to think that someday Electron Storm will have a nice little library of Arcade Games, Action games, RPG's, and Simulations that lack that corporate flavor of modern video games. It's sort of tip of the hat to what video gaming meant in the 80's and early 90's, which is namely having some good fun and not needing 9000 frames per second of real time 3D life like action and voice actors from hollywood.
So I just wanted to tell you guys about it. I will be posting about my progress every once and a while when something cool comes along, and in June I will post a Tetris beta. It's fun.:)