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View Full Version : link automatically steps out from the side



idontknow
01-19-2003, 09:04 AM
In dungeon dmaps, link is automatically pushed several tiles away from the side (the freeform dungeon rule is on)...is this supposed to happen because of having link automatically go through the doors in normal dungeons?..or is it a bug or what?...maybe a quest rule called "No auto walk" or something

GerrardCapashen
01-19-2003, 11:44 AM
Yeah this should be fixed because it is a bit annoying and yes this is made because of the original dungeon setup that took 2 tiles on each side for the walls. I know you can fix this for the first screen by making your tile warp on the overworld an insta-warp instead of an entrance-exit but it is generally useless since you have a door at the entrance. I guess you'll have to take the extra tile walk until they fix this, or someone find a way to prevent this.