kittifelyne
12-21-2002, 01:47 PM
first of all..is there a new tutorial that covers...
these questions?
animations? can you use them? I can make my own animations with a graphics program I have..but can I use them?
How do you make an opening title screen? I notice the newer
quests have them. For example telling the story a bit...is that done by using several strings in one screen?
making or using graphics that you find...what form can you use
in zcquest 192 beta 163? ex: jps, gif, animated gif...etc..what dimensions..like 24pixels X24 pixels.
How do you use the edit option where you ask for a file on your computer and there is a PAL option?
need everyone's imput that has done these things.
Well..that it for now.
thanks in advance for your help.
Oops! I have a question I forgot to ask about...it is ...
I noticed in the tutorial that when you read about setting dmaps it says to start at map 0...however, in the 163 beta dmap option numbers start with map 1.
does that make a difference...when warping to a second map overworld?
Or just treat map one as though it were map zero?
So much to learn...I have so little knowledge... :laughing: :kitty:
these questions?
animations? can you use them? I can make my own animations with a graphics program I have..but can I use them?
How do you make an opening title screen? I notice the newer
quests have them. For example telling the story a bit...is that done by using several strings in one screen?
making or using graphics that you find...what form can you use
in zcquest 192 beta 163? ex: jps, gif, animated gif...etc..what dimensions..like 24pixels X24 pixels.
How do you use the edit option where you ask for a file on your computer and there is a PAL option?
need everyone's imput that has done these things.
Well..that it for now.
thanks in advance for your help.
Oops! I have a question I forgot to ask about...it is ...
I noticed in the tutorial that when you read about setting dmaps it says to start at map 0...however, in the 163 beta dmap option numbers start with map 1.
does that make a difference...when warping to a second map overworld?
Or just treat map one as though it were map zero?
So much to learn...I have so little knowledge... :laughing: :kitty: