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View Full Version : Missile Weapons and Memory Lapses



NerdWarrior
12-15-2002, 09:55 AM
I'm making this game...but I can't remember where the idea came from. I think it came from some Japanese gam, but I can't remember it's name...
Click to download (http://members.aol.com/nerdwarrior446/missilemadness.exe)
...of course, comments are also helpful. F1 is for help...

Paradox
12-15-2002, 03:10 PM
after 3 minutes of playing, high score 290.

it'd help if they didn't follow you. but it's a good game so far.

NerdWarrior
12-15-2002, 03:29 PM
As I put it: Programming AI is the worst. I'm too lazy to put in patrol code or whatnot, though some graphical improvements have been added (Read: Explosions for missiles). And "turrets" will eventually be destroyable.
Hell, back to making features.