Orion
12-09-2002, 08:51 PM
..and I was was wondering if anyone wasn't quite satisfied with the last area. It seemed like the last area could have used a bit more development time, as it was kinda a wimpy conclusion to an otherwise awesome game.
Don't get me wrong, the final boss was cool and hard enough, but the area itself was a walk in the freakin park. Add to that the fact that there was no escape sequence after you beat Metroid Prime, and you find a long-time Metroid fan who is wondering if this game might have been rushed just a little bit towards the end. I'd actually have rathered the endings be based on time too, but change is nice.
Anyway, enough of my ranting. If you haven't played this game, go out and buy the damn thing, screw the demos! If you don't have a GameCube, get one! It's worth a a play or three and is a worthy addition to Gunpei Yokoi's legacy.
Post your final times and percentages if you like.
Mine: 20:01, 80%
Don't get me wrong, the final boss was cool and hard enough, but the area itself was a walk in the freakin park. Add to that the fact that there was no escape sequence after you beat Metroid Prime, and you find a long-time Metroid fan who is wondering if this game might have been rushed just a little bit towards the end. I'd actually have rathered the endings be based on time too, but change is nice.
Anyway, enough of my ranting. If you haven't played this game, go out and buy the damn thing, screw the demos! If you don't have a GameCube, get one! It's worth a a play or three and is a worthy addition to Gunpei Yokoi's legacy.
Post your final times and percentages if you like.
Mine: 20:01, 80%