eatyourneighbors
11-12-2002, 02:51 PM
alright...long ago when i was an advid user of zq (build 1.90 i think...) i understood the logic behind using convey combos and side/pit warps, etc... to create animation...i understand that. but i've been playing some quests lately and it seems that by pressing the "a" or "b" button, it can warp you to a new screen... for instance, a merchant is rambling to link about his past life experiences and sexual encounters...when his three lines of text are up, press "a" and he goes on three more lines. i know how to do this using layers or "invisible link" now and sidewarps...but how does this work with the "a" button?
at first i thought it had to do with the enemy "trigger". but then i realized you'd need a weapon to do that anyway, and i've been seeing this in opening sequences of quests, before the character would have any weapons...its probably a simple thing, i just haven't learned it yet...
anyone shed light on this?
at first i thought it had to do with the enemy "trigger". but then i realized you'd need a weapon to do that anyway, and i've been seeing this in opening sequences of quests, before the character would have any weapons...its probably a simple thing, i just haven't learned it yet...
anyone shed light on this?