Daarkseid
11-06-2002, 11:19 PM
This is another one of those posts with alot of info specific to Final Fantasy X itself, so if you haven't played the game, you may not get the references.
Around the time my PC died, I started playing Final Fantasy X again from where I last left it, at 80 hours and ready to go battle Sin.
TSA had, awhile ago, gone on this board and bragged about defeating the hardest optional boss in the game, Nemesis, with aggrandizing tales of making his own "Legendary" weapons and armor. I had vowed with myself to do this and more, and so I have.
I spent another 280 hours getting all the legendary weapons, then getting the Crests and Sigils for them(which requires winning nearly almost all of the mini-games with the best possible results). In the end, I wound up winning 98 games of Blitzball just to get the Saturn Sigil. I also captured 10 of every monster in the monster arena, defeated all the Area Conquest bosses, the Species Conquest bosses, and the Original Creations bosses at the arena. I also beat Nemesis, several times in hopes of getting a Break HP armor with 3 customization slots.
Then there was the sphere grid. First I customized for my characters weapons that had the Triple AP ability, the Overdrive->AP ability and the Triple Overdrive ability. In battles with up to 3 enemies, a character with the Slayer overdrive option would gain about 7 or 8 spheres levels for killing all 3. This would give my characters the sphere levels necessary to move through the grid, activating all nodes, and then filling empty nodes with Attribute spheres. When this was done, all empty nodes filled and all characters having their grids fully activated, I moved slowly from node to node, clearing lower attribute spheres and filling them with higher attribute spheres, with the intention of maxing all of my character's stats at 255. Getting each character's Luck to 255 was a bitch.
All of my 7 characters luck stats start out really low(around 14) and never increase throughout the game because Fortune spheres necessary to activate luck nodes are non-existent(except in the final areas where you might find a few in chests). Getting the luck spheres necessary to produce enough luck nodes on the grid requires killing several Greater Spheres, which are nasty SOBs because they counter every attack with Ultima, and take awhile to kill. Then I had to win the 300 or so Fortune Spheres to activate these nodes by killing 150 or so Earth Eaters, another nasty monster Arena boss who is the sole source of fortune spheres. While its standing, it can counter attack with an instant death attack, and while its on its back, it counters with Flare. It takes about 14 hits to kill, assuming each hit does 99,999 damage.
While I was maxing my stats, I had to kill several Black Elementals, who on rare occasion drop Tetra Armors, which posesse 4 customization slots. I had to get at least one for each of my characters so I could customize what I deemed to be the ultimate armors for each; the customizations I would add were Break HP limit(allowing a character's HP to exceed 9999), Break MP limit(allowing a character's MP to exceed 999), Auto-Haste, and +30% HP. With these armors and their grids optimized, a character's HP would average at 68,000 and their MP at 3000.
I did all this before I went deeper into the final dungeon, and I almost wish I hadn't, because everything that was thrown at me was killed immediately by Auron(whose legendary weapon has first strike) when he attacks first and does 99,999 damage. The final battle was also just as pathetic.
Around the time my PC died, I started playing Final Fantasy X again from where I last left it, at 80 hours and ready to go battle Sin.
TSA had, awhile ago, gone on this board and bragged about defeating the hardest optional boss in the game, Nemesis, with aggrandizing tales of making his own "Legendary" weapons and armor. I had vowed with myself to do this and more, and so I have.
I spent another 280 hours getting all the legendary weapons, then getting the Crests and Sigils for them(which requires winning nearly almost all of the mini-games with the best possible results). In the end, I wound up winning 98 games of Blitzball just to get the Saturn Sigil. I also captured 10 of every monster in the monster arena, defeated all the Area Conquest bosses, the Species Conquest bosses, and the Original Creations bosses at the arena. I also beat Nemesis, several times in hopes of getting a Break HP armor with 3 customization slots.
Then there was the sphere grid. First I customized for my characters weapons that had the Triple AP ability, the Overdrive->AP ability and the Triple Overdrive ability. In battles with up to 3 enemies, a character with the Slayer overdrive option would gain about 7 or 8 spheres levels for killing all 3. This would give my characters the sphere levels necessary to move through the grid, activating all nodes, and then filling empty nodes with Attribute spheres. When this was done, all empty nodes filled and all characters having their grids fully activated, I moved slowly from node to node, clearing lower attribute spheres and filling them with higher attribute spheres, with the intention of maxing all of my character's stats at 255. Getting each character's Luck to 255 was a bitch.
All of my 7 characters luck stats start out really low(around 14) and never increase throughout the game because Fortune spheres necessary to activate luck nodes are non-existent(except in the final areas where you might find a few in chests). Getting the luck spheres necessary to produce enough luck nodes on the grid requires killing several Greater Spheres, which are nasty SOBs because they counter every attack with Ultima, and take awhile to kill. Then I had to win the 300 or so Fortune Spheres to activate these nodes by killing 150 or so Earth Eaters, another nasty monster Arena boss who is the sole source of fortune spheres. While its standing, it can counter attack with an instant death attack, and while its on its back, it counters with Flare. It takes about 14 hits to kill, assuming each hit does 99,999 damage.
While I was maxing my stats, I had to kill several Black Elementals, who on rare occasion drop Tetra Armors, which posesse 4 customization slots. I had to get at least one for each of my characters so I could customize what I deemed to be the ultimate armors for each; the customizations I would add were Break HP limit(allowing a character's HP to exceed 9999), Break MP limit(allowing a character's MP to exceed 999), Auto-Haste, and +30% HP. With these armors and their grids optimized, a character's HP would average at 68,000 and their MP at 3000.
I did all this before I went deeper into the final dungeon, and I almost wish I hadn't, because everything that was thrown at me was killed immediately by Auron(whose legendary weapon has first strike) when he attacks first and does 99,999 damage. The final battle was also just as pathetic.