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symbiote
08-11-2002, 07:50 AM
Since beta 163 came out, I have (again) been busy snagging tiles from BSZelda, including left/right/back tiles for stalfos, octoroks, and ropes. Alas, I have run into a snag.
I can't get past level 4.
Okay, I can get to the Digdogger easy enough, and blow the whistle, but the boomerang doesn't work to freeze them, making one of the easiest bosses from LoZ very tough for me.
I still need left/right/back tiles for gibdos, ghini, and possibly others.
Does anyone else know where to acquire these tiles, or how to beat up that stupid boss?

[email protected]

ps- I have noticed that in general, all enemies cycle through their tiles way too fast- for example, stalfos move in a graceful four-tile cycle in BSZelda, but look to be running in ZClassic's version if you use all four tiles.:confuse2:

Tom
08-11-2002, 09:01 AM
I dont actually understand what you mean all i can say is ask vel because vel has made bszelda with new tiles for beta 163 including stuff like stalfos walking up and right and left aswell as down and 3 animatons for octorocks instead of 2. The only problem is i dont know where you can get the quest file.

VEL
08-11-2002, 03:55 PM
Here is where you can find BS tiles for the newest beta, it includes pretty much all the tiles from BS Zelda and it also has some custom made tiles that I made.

http://boards.armageddongames.com/showthread.php?s=&threadid=58122

Also the animation speed for enemies cannot be adjusted in ZC, so some enemies walk too fast in ZC. Hopefully this will be able to be fixed if an enemy editor is added.

Jigglysaint
08-11-2002, 04:19 PM
This actually belongs in the developer's exchange since you are asking for tiles.

Cronic
08-11-2002, 07:51 PM
Which is why as a mod you should have moved it =P

Jigglysaint
08-11-2002, 10:39 PM
(slaps forhead). Doh!