Orion
08-09-2002, 07:52 PM
Okay, here's the senario:
I have a warp on an overworld set to go to a DMap, labeled as Level 15, Dungeon, etc. The guy, string, layers, and everything are set on the screen that you warp to. Room type is set to secret money, blah amount of rupees. Link walks into the cave, grabs the money, everything is just fine and dandy.
Until he walks back into the cave.
See, these thieves that I have placed in these caves have gotten a little generous over the years. Any clue as to how I fix this (I had this problem long ago with RTDI, but I forgot how it was fixed).
I have a warp on an overworld set to go to a DMap, labeled as Level 15, Dungeon, etc. The guy, string, layers, and everything are set on the screen that you warp to. Room type is set to secret money, blah amount of rupees. Link walks into the cave, grabs the money, everything is just fine and dandy.
Until he walks back into the cave.
See, these thieves that I have placed in these caves have gotten a little generous over the years. Any clue as to how I fix this (I had this problem long ago with RTDI, but I forgot how it was fixed).