ShadowTiger
07-16-2002, 04:41 PM
This isn't help for me, but help for everyone else. I don't want to put it into the ZQuest Third Party Editions just yet because I want some anonymous testers first. My versions keeps blinking out on me. (See my other threads to see why.)
(And if I am breaking any rules by accident, I apologize.)
As it says, It might be possible to have multiple screen warps now. It uses the pit combos mostly.
Have two or more pit tiles with whatever appearance you want anywhere you want. Preferably with a lot of space between them.
Set aside some combos somewhere that look like part of the next screens. They must blend in, but still have the pit characteristic. Link must never come into contact with these tiles! Block them off somehow.
Then make them all warp to the same screen. Now put pit tiles in the same place on that screen, except for one. This is the one where we want to stop here. Then set the next warp that you want all the other pit tiles to take you, and where you want that one to stop, don't put a pit tile under that one, but put one under all the other ones. (Under is, as I said, in the same position as in the previous screen.) Now wherever Link steps into a pit tile (It might look like a door or cave or stairs, but it must be a pit!) he will continuously fall through pits untill he falls onto the floor where he wants. You can just keep going many times.
Now here is the interesting part. :naughty:
You can make one of those pit tiles a stair tile, so when he warps to the next scene from that stair tile you can put him somewhere with the link appear buttons.
(And if I am breaking any rules by accident, I apologize.)
As it says, It might be possible to have multiple screen warps now. It uses the pit combos mostly.
Have two or more pit tiles with whatever appearance you want anywhere you want. Preferably with a lot of space between them.
Set aside some combos somewhere that look like part of the next screens. They must blend in, but still have the pit characteristic. Link must never come into contact with these tiles! Block them off somehow.
Then make them all warp to the same screen. Now put pit tiles in the same place on that screen, except for one. This is the one where we want to stop here. Then set the next warp that you want all the other pit tiles to take you, and where you want that one to stop, don't put a pit tile under that one, but put one under all the other ones. (Under is, as I said, in the same position as in the previous screen.) Now wherever Link steps into a pit tile (It might look like a door or cave or stairs, but it must be a pit!) he will continuously fall through pits untill he falls onto the floor where he wants. You can just keep going many times.
Now here is the interesting part. :naughty:
You can make one of those pit tiles a stair tile, so when he warps to the next scene from that stair tile you can put him somewhere with the link appear buttons.