Mak-X
07-14-2002, 01:00 AM
What a great game. Definitely one of my favorites now. I finally beat the second quest! I went through the entire 1st and 2nd quest, with the second quest being mostly new to me because I never played past Level 2, and I didn't use any maps/guides this time. I've overcome any fear I had about Level 9. Probably sounds silly, just the way Level 9 is, its all grey and white, huge and full of monsters, something scary about it, guess it came from playing it when I was younger. I played the original Legend of Zelda on my NES if anyone was wondering.
Compared to new games like A Link to the Past and Ocarina of Time, Zelda 1 is pretty basic. But then I had to search for Level 6,7, and 8 (2nd quest) and so I started bombing, burning and using the recorder/whistle everywhere. There's tons of caves everywhere, full of people that want to take your money for door repairs! The game was a lot of fun. Traveling all over Hyrule, searching for the dungeon entrances. Figuring out the dungeons and the small puzzles they present with the layout. Something just snapped and this game became really fun at the end. I'm glad I didn't look at the NES Atlas to find Level 6, 7, and 8. I remembered the whistle, and what do you know? the graveyard had the entrance to Level 6. Some dungeons in the 2nd quest seemed easier than the previous ones with the choice of enemies, but then the dungeons required more endurance and used more bosses as minibosses. One of the dungeons where you go into the Triforce room to get to another room for the dungeon item was neat, and having to kill Dodongos to get to a stairway which lead to the Triforce room, I was surprised when there was no boss preceding the Triforce room.
When I was nearing the end of Level 9, with only a few rooms to go, I came across Patra and I now I could hear the boss sound for the next room but I didn't give it much thought and had a small idea that Patra could be guarding Ganon. Then I walk into the next room and Link holds up the Triforce of Wisdom and the fight with Ganon begins, and I was like "Ganon!! Oh noo, I didn't get the Silver arrows", so I had to save and restart (manually).
Ganon isn't at all that hard, but you do have to know to get the Silver Arrows and use it on him, plus slash at him as he moves invisibly with the fireballs. The big difficulty is just getting through Level 9 to Ganon.
I still hate Like Likes but I can kill them without much fear (they're always after me magical shields!)
Blue Wizzorbes are like the hardest enemy for me. I could take the Darknuts in the later dungeons, Wizzorbes were less predicable and more offensive.
Red bubbles are annoying!
Hey look at that, the dungeons spell ZELDA!
Thank goodness for the letter.
I still have no idea why I had 2 extra keys in every dungeon in the first quest.
Its almost as if the programmers put a group of Blue Darknuts in 1 space so they can spread out to show their numbers to make me say "Oh crap!"
Now I've finally fully beaten The Legend of Zelda.
Compared to new games like A Link to the Past and Ocarina of Time, Zelda 1 is pretty basic. But then I had to search for Level 6,7, and 8 (2nd quest) and so I started bombing, burning and using the recorder/whistle everywhere. There's tons of caves everywhere, full of people that want to take your money for door repairs! The game was a lot of fun. Traveling all over Hyrule, searching for the dungeon entrances. Figuring out the dungeons and the small puzzles they present with the layout. Something just snapped and this game became really fun at the end. I'm glad I didn't look at the NES Atlas to find Level 6, 7, and 8. I remembered the whistle, and what do you know? the graveyard had the entrance to Level 6. Some dungeons in the 2nd quest seemed easier than the previous ones with the choice of enemies, but then the dungeons required more endurance and used more bosses as minibosses. One of the dungeons where you go into the Triforce room to get to another room for the dungeon item was neat, and having to kill Dodongos to get to a stairway which lead to the Triforce room, I was surprised when there was no boss preceding the Triforce room.
When I was nearing the end of Level 9, with only a few rooms to go, I came across Patra and I now I could hear the boss sound for the next room but I didn't give it much thought and had a small idea that Patra could be guarding Ganon. Then I walk into the next room and Link holds up the Triforce of Wisdom and the fight with Ganon begins, and I was like "Ganon!! Oh noo, I didn't get the Silver arrows", so I had to save and restart (manually).
Ganon isn't at all that hard, but you do have to know to get the Silver Arrows and use it on him, plus slash at him as he moves invisibly with the fireballs. The big difficulty is just getting through Level 9 to Ganon.
I still hate Like Likes but I can kill them without much fear (they're always after me magical shields!)
Blue Wizzorbes are like the hardest enemy for me. I could take the Darknuts in the later dungeons, Wizzorbes were less predicable and more offensive.
Red bubbles are annoying!
Hey look at that, the dungeons spell ZELDA!
Thank goodness for the letter.
I still have no idea why I had 2 extra keys in every dungeon in the first quest.
Its almost as if the programmers put a group of Blue Darknuts in 1 space so they can spread out to show their numbers to make me say "Oh crap!"
Now I've finally fully beaten The Legend of Zelda.