Dechipher
07-06-2002, 05:26 AM
SCREENIES!!!!!!!!!!
Start Screen
http://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda001.bmp
Second screen
http://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda002.bmp
Hinthttp://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda004.bmpHelpful old manhttp://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda005.bmpOld man 2http://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda007.bmp
Oldman 3http://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda008.bmpAnother Screenhttp://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda009.bmpGentle Oceanhttp://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda010.bmp
Well, Selah and I are creating a quest, using build 162 and Orion's Z3 tiles. So far, we are mostly just making an intro map and such, but I can tell you righ tnow..this game will be MASSIVE. I'm doing most of the ZCing, but Selah is helping with testing, enhancing, and criticizing the quest. So far, definate land is Colash. The hero will hav Z3 link sprite (or maybe a blakc mage, haven't decided yet) but wont be called Link (Amal is the name of choice so far.) Very small so far (Selah pointed out to me that, as of now, our quest's main objective is to kill the four octoroks) but It's gettn gbigger,
BTW, when linkwlaks up, it shows his looking/walking down sprite. Same with the other directions....does anyoone have a template or something, so we can see where links positions are supposed to be?
Start Screen
http://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda001.bmp
Second screen
http://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda002.bmp
Hinthttp://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda004.bmpHelpful old manhttp://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda005.bmpOld man 2http://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda007.bmp
Oldman 3http://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda008.bmpAnother Screenhttp://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda009.bmpGentle Oceanhttp://invis.free.anonymizer.com/http://geocities.com/dechipher2001/zelda010.bmp
Well, Selah and I are creating a quest, using build 162 and Orion's Z3 tiles. So far, we are mostly just making an intro map and such, but I can tell you righ tnow..this game will be MASSIVE. I'm doing most of the ZCing, but Selah is helping with testing, enhancing, and criticizing the quest. So far, definate land is Colash. The hero will hav Z3 link sprite (or maybe a blakc mage, haven't decided yet) but wont be called Link (Amal is the name of choice so far.) Very small so far (Selah pointed out to me that, as of now, our quest's main objective is to kill the four octoroks) but It's gettn gbigger,
BTW, when linkwlaks up, it shows his looking/walking down sprite. Same with the other directions....does anyoone have a template or something, so we can see where links positions are supposed to be?