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View Full Version : Friggin DMaps...



NerdWarrior
06-29-2002, 03:32 PM
Okay, while I tested Level 2 in my quest, when I continued from continue, save, retry...It put me in a totally different place. What's up with that?

Nick
06-29-2002, 03:42 PM
On dungeon dmaps, you continue from the last room you entrance/exited from or scroll warped to. That's just the way it is. :(

NerdWarrior
06-29-2002, 03:48 PM
No, that's not what I meant.
It's like the bug in Cloral's GS Demo.
I didn't change DMaps ANYWHERE. I can't figure it out. I knew about that stuff already. Sheesh. :sweat:

Nick
06-29-2002, 04:04 PM
Oh. :sweat:

Well... beats me. :shrug:

Wait, are you starting already in the dungeon from a save?

NerdWarrior
06-29-2002, 04:17 PM
No, it only happens when you continue after quitting or dying.

Nick
06-29-2002, 04:23 PM
For some odd reason, when you start from a save inside a dungeon, the continue point is at 00. That's why I was wondering.

The best solution is to find the continue screen (might be 00) and make a warp from it heading to the correct continue spot.

NerdWarrior
06-29-2002, 04:29 PM
Er...it doesn't start at 00, it starts at *looks it up* 00...
:sweat:
Weird...
Err...
....
Damnit...
Thanks.

VEL
06-29-2002, 05:02 PM
I heard someone say that there is a bug like this in beta 163, I think they mentioned it in the beta 163 topic. I've also had this happen to me once, but it wouldn't happen again, even when I died in the same exact room.