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View Full Version : Tile Ripping Tips?



Dart Zaidyer
04-11-2002, 09:08 PM
I'd like to know the best way to rip tiles from NES/SNES etc. games without having to fish through the ROM file to find something that may not even show up.
Mass taking-of-screenshots might do the trick, but I was wondering if there's an easier way.

Daarkseid
04-11-2002, 09:35 PM
No, just taking screenshots is the best. Its prefereble the emulator has a snapshot feature, and if it doesn't, either find another one that does or use the print scrn key on the top of your keyboard, then paste it into a .bmp file in Paint.
A thing that will help though, is to find game savestates, that will allow you to get to a certain point in the game(where the graphics you want are shown) without having to play through the game.

I believe Zophar.net (http://www.zophar.net) has a section full of game save states.

Oh, and this would be better suited, I think, in the ZC Development forum since this doesn't exactly have to with any of ZQuest's properties.

Moved to ZC Developers Exchange.

C-Dawg
04-12-2002, 12:54 AM
Heh, whoops. I posted a little how-to in your Metroid thread before I noticed this one. Go there to see how to do it.

-C

Cronic
04-12-2002, 02:20 AM
http://absolutezeldaclassic.homestead.com/GT_s_part.html