View Full Version : Cloral's Warp Technique
VGWarrior
04-04-2002, 11:57 PM
This involves one of Cloral's quests, but I don't know if this is supposed to be in Quest Editor Help this time. If it is, just don't ban or anything crazy like that.
Cloral has a good Golden Seal demo out. What really surprised me, though, was the way he handled the warp systems. I was able to enter stairs and leave then WITHOUT any music problems!
I wish to know how he did that.
K-Teclis
04-05-2002, 05:06 AM
I think that's why he used I-warp/openscreen.
On both Dmaps (or more) he used the same midi...
That works everytime if you link two dmaps with i-warps,
which the same midis..
But this belongs to Editor help, I guess..
Cloral
04-05-2002, 05:23 AM
KTec's right on both accounts.
BUMP!
VGWarrior
04-05-2002, 07:29 AM
Would that work if it's the same D-Map?
DarkFlameWolf
04-05-2002, 11:38 AM
yeah, I try and conserve Dmap space whenever I can. :)
C-Dawg
04-05-2002, 12:03 PM
Its true that Midis' dont stop if you use warp other than enterence-Exit, but BE WARNED : If you're warping from one DMAP with level greater than 1 to another, and you don't use an enterence/exit warp, you're asking for trouble. Continue-related trouble. Use enterence/exit warps basically all of the time in order to avoid getting the player stuck in the walls on continue.
-C
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