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View Full Version : Cset 7: Making it a placeable cset



Cronic
03-31-2002, 01:47 PM
Guitarman Tim told me it was possible, but I forgot what the trick was... Any ideas? Using newfirst pallete, and I wanna use cset 7 as overworld tiles.

JayeM
03-31-2002, 01:52 PM
You could make tiles using "2nd cset".

Cronic
03-31-2002, 02:02 PM
God stuf JayeM I haven't worked with BS water tiles in some time so that option slipped ma mind ;)

Raichu86
04-01-2002, 09:42 PM
A little note, if you highlight the tile with the blue CSet2 and try to flip it, the tile will scramble for some reason. (I think it's a bug)

Cloral
04-01-2002, 11:11 PM
Yep.

Generally a good way to work with the upper halp of the palette (csets 6-11) is to make any of the tiles that are intended to use these csets have a cset 2 value of 6. This trick is especially uesful for townspeople.

GuitarmanTim
04-04-2002, 08:29 AM
BUT you do need more combo space because every tile that uses the Cset2 feature will need to use their own combo, so you if you want your whole combo page to also use Cset 7 you'll need to keep at least half of the combo page clear. If you only want some tiles to use another Cset this is a good way though.