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View Full Version : Trouble with setting palette color for dungeon item room...



SiliconHero
03-31-2002, 09:06 AM
Bah...I'm one dungeon away from releasing my ZC quest, Spellbound, to the public, but I think I've already hit a snag when setting up my quest. When I was designing dungeons, I was fiddling around with the palette colors for my item room, but it seems to have messed it up...a lot, because the colors don't match the same one as the dungeon passage. How do I reset this?

china
03-31-2002, 10:34 AM
Go to the main palletes and copy the one you want over the item room one.

plith
03-31-2002, 04:33 PM
If you're talking about on the screens themselves, just press SHIFT+1 to see how item rooms and passageways will show up. For overworld caves, press SHIFT+0.

SiliconHero
03-31-2002, 05:53 PM
Hmm... Shift+1, you say? I'll try that out now.

*opens ZQuest and tests it*

No...it didn't work. When I pressed Shift+1, the blocks in the palette turned this purplish color. I wanted to restore them to the default colors... :( Oh, well. Thanks, anyway.

Chris Miller
03-31-2002, 06:07 PM
hmm...
Go to your passageway screen and hit F4.
It should tell you what palette you are using on that screen.
If it says 0-9, use 0-9 on your item room.
If it says A, use Shift+0. B, Shift+1. C, Shift+2. D, Shift+3. And E, Shift+4.
One of those must work.

plith
03-31-2002, 06:33 PM
Shift+1 is the correct palette. If they turned purple, then there's your problem. Go to Palettes->Level Palettes->B and edit the palette there.

SiliconHero
03-31-2002, 07:15 PM
*edits the palettes*
There we go. Much better. Thanks, plith! :)