View Full Version : My Z2/Z1 tileset i am working one
missingno
03-30-2002, 06:11 PM
I am currently working on a Z2 tileset with the Z1 tiles combined with it. Here are some pics
http://www26.brinkster.com/unowns/zelda008.bmphttp://www26.brinkster.com/unowns/zelda011.bmp
I will respect any comments and input into what else i should include into it.
Wow! What great red x's those are! j/k
I had to copy the link into my address bar, but I think I can fix this...
Well, I previewed the post and I guess I can't. Anonymizer doesn't work with whatever site these pics are on.
Just so people can see them, I'll put the links in for you...
http://www26.brinkster.com/unowns/zelda008.bmp
http://www26.brinkster.com/unowns/zelda011.bmp
Anyway, the tileset looks ok.
Edit: Uh, that didn't work either, but I somehow seen the pics when I did that before. Now I get an error. Just copy the links into the address bar. :sweat:
missingno
03-30-2002, 06:41 PM
thanks for the ok.
the image worked fine when i was writing/previewing the post etc and still works. wonder what the problem is?
The main reason the image shows up for you is because you were viewing it before coming here. Once I looked at the picture using the address bar, it showed up fine here.
KJAZZ
03-30-2002, 08:02 PM
I just right clicked on the pics, and they showed up fine for me, except that the second one didn't. It looks good though! Keep up the good work! :)
MasterSwordUltima
03-31-2002, 02:55 AM
You showed those to me on AIM, ^_^ I still want them!!! But how you can have a temple and a town and a cave on the same screen at once boggles my mind still....
missingno
03-31-2002, 09:33 AM
the town and temple are just put there to show the tileset off. they wont actually be in the quest.
Hermit
03-31-2002, 09:47 AM
Those pesky anti-linking pages.... grrrr :angry:
They look nice though :thumbsup:
K-Teclis
04-01-2002, 06:37 AM
I saw them on AIM... Great!
DragonCommander
04-04-2002, 01:30 PM
That looks... promising.
A couple of things need smoothing out... the mountains could be behind each other, something like this:
M = Mountain
-MMMMMMMMMM
MMMMMMMMMM-
-MMMMMMMMMM
MMMMMMMMMM-
rather than:
M = Mountain
MMMMMMMMMM
MMMMMMMMMM
MMMMMMMMMM
MMMMMMMMMM
You'll need another tile to do that - where the bottom of the behind mountains are shown ;).
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