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View Full Version : Animated Combo move bug.



Cronic
03-29-2002, 07:10 AM
Open up the combo page section, copy an entire page (with animated combos) and then paste or move onto another. Any tile that was set to animate will now have a one tile offset to the right of where it is supposed to originate. Worked like that quite a bit.

As in...

O=Start
X=additional
I=irellevent
E=Extra

if you had

OXXX

it would become

IOXXX

meaning you would get...

OXXE

anyone else get this?

Edit: It isn't always a one tile offset. I've found combos as many as 12 tiles off the mark.

KJAZZ
03-29-2002, 07:40 PM
Another bug: If you are the combo screen, and you try using "H" or "V" to flip an animated tile, it splits into 4 sections, it's really weird, best to check out on your own. Use Newdefault and go into the combo editor, try to edit an animated tile and press "H" or "V". Mayhem ensues. :blah:

bigjoe
03-29-2002, 08:10 PM
that happens only on a coimbo that has cset2 enabled

KJAZZ
03-29-2002, 08:46 PM
It does? Hmm. Well, still a bug nonetheless..

Cronic
04-02-2002, 09:16 PM
Originally posted by bigjoe
that happens only on a coimbo that has cset2 enabled

No, c-set 2 was not enabled, and it works like this in a bad way. Try and move your combos and see what happens.