View Full Version : Enemy Tiles

03-12-2002, 06:52 PM
will somebody PLEASE tell me WHAT EXACTLY DO THE NEW ENEMY TILES DO?!?!? I DON'T want to know the positions, just what are they for?

Also what is linked combos?

03-12-2002, 09:37 PM
They're more specific enemy tilesheets. Switch to new enemy tiles, and you can have 4 frames of animation for enemies for each direction. Also, with new enemy tiles, there are tiles for EVERY specific type of enemy. Therefore, the tiles for a red molblin and a black molblin can be different. Plus there's a lot of new enemies that require the use of the new positions.

03-13-2002, 02:48 PM
There's a topic on this page somewhere which has a listing of the (DN hopes) finalized enemy positions, but they don't work almost at all in the current version of the beta the public has. And Linked Combos means that Link can't walk between Stair combos without activating them. THis used to be a problem.