- Diagonal Hookshot No grabby (1 replies)
- [2.50.2, probably 2.5x] Manhandla Claws Trace(n->ID) with Odd Values (1 replies)
- [2.5x (all)] 8-Way Movement with USB Gamepads (0 replies)
- Imprecise Scripted Collision (9 replies)
- DrawZOffset and HitZOffset (1 replies)
- Th ladder is broken as **** in side view gravity. (0 replies)
- Byrna Beams Remain If Byrna Item Set to False (1 replies)
- Passive Subscreen Item Bug(?) (1 replies)
- Link->Jump not as documented. (14 replies)
- Large Lanmolas can leave the screen. (10 replies)
- Weapon Collision Offest (2 replies)
- Wizzrobes Appear In Dungeon Walls (4 replies)
- Tribble Bug (8 replies)
- Framerate control? (2 replies)
- Another Sideview issue (0 replies)
- Subscreen Bug (2 replies)
- Bug with Potion or Heart Room (2 replies)
- Problem with picking up special items in guy rooms (2 replies)
- Lens always reveals Raft Bounce; disregards quest rule (3 replies)
- Old bug that still occurs in Preview Mode (2 replies)
- Enemy Editor Glitch (2 replies)
- Ladder Not Going Away When Combo Changed (2 replies)
- F5 reveals hidden screens (1 replies)
- Smart Screen Scrolling (2 replies)
- Reflected Magic Trigger on Magic Sponge combo used to work (1 replies)
- Push blocks override screen flags in 2.50.1 RC2 (2 replies)
- Item Hitboxes? (4 replies)
- [2.5.1 RC2] Free Shop Broken (3 replies)
- Take a look at this glitch here. (4 replies)
- Zc 2.50.1 rc2 (7 replies)
- Swimming Glitch (1 replies)
- Fullscreen mode doesn't work on widescreen monitors (6 replies)
- ZC 2.5 Stable (RC1) Boomerang bug again (0 replies)
- Shields Block Ignored Weapons (1 replies)
- Various bugs with combining push block flags (4 replies)
- Hookshotting into a whirlwind. (1 replies)
- ZScript Lexical Errors Don't Contain Filename (1 replies)
- Subscreen Editor Glitch (2 replies)
- Treasure Chests... (2 replies)
- Possible Subscreen Editor Bug (3 replies)
- lweapon->Tile when set in an item script does nothing. (1 replies)
- Just an old issue I'm bringing back up... (1 replies)
- Bubble Carrying Room Item (12 replies)
- Delay when entering stairs created by Whistle->Stairs if it is the only of the whistle flags checked (0 replies)
- The non-NES enemy weapon collision is still broken. (0 replies)
- No Map Input After Pressing A (2 replies)
- Flippers can be broken in 2.51 (0 replies)
- Whisp Ring and Strength 0 Jinxes? (2 replies)
- Damage combos in Sideview (3 replies)
- Bomb/burn trigger crossover effect (2 replies)
- Enemy wall bug. (7 replies)
- Possible Warp return bug (4 replies)
- [2.5] Noclip + Swimming (0 replies)
- [2.50] String reordering breaks info types. (1 replies)
- [2.50] Spacebar map breaks NES Dungeon locked doors (2 replies)
- Dodongo Bomb Trick does NOT work (3 replies)
- Possible bugs with String Control Codes and Counters (4 replies)
- Bug with Hookshot in Sideview (2 replies)
- Problems with using the raft in Sideview (2 replies)
- Bubble error (2 replies)
- Burn Flag Stopped Working? (3 replies)
- [2.50] Error loading 4th.qst: new quest version, please restart game (8 replies)
- No ground enemy combo type does not work (2 replies)
- Copy-Move a tile doesn't change Weapons/Misc assignment. (0 replies)
- Tile->Hide Unused misses Shield sprites. (0 replies)
- Cant select item? (3 replies)
- Lens of Truth + Rafting (1 replies)
- Wallmasters can be Knocked towards center of room. (0 replies)
- Push Blocks + Diagonal Movement (1 replies)
- Unable to activate raft. (0 replies)
- Rock Type uses wrong Misc Value for size. (1 replies)
- Map starting tile bug (2 replies)
- Cheat Rupee Max is 3 Digits. (1 replies)
- Boomerang Bug (5 replies)
- int[x] Checks Bug? (Or maybe just not wrote up yet?) (7 replies)
- [2.50] 2nd.qst whistle bug? (1 replies)
- Drop-down menu lists: Impossible to proficiently navigate via scrollbar/arrow buttons (0 replies)
- Selecting where to place the curser while editing strings is not in sync with mouse courser (0 replies)
- Can't set item position without selecting an item. (2 replies)
- Alt-tabbing out of the program then returning, causes Tab to stick (5 replies)
- A bug with Arrays? [RC5] (9 replies)
- [RC3] FastCombo ignores CSet2 offset settings (2 replies)
- Leaving and entering a house again (2 replies)