- Leaving and entering a house again
- [RC3] FastCombo ignores CSet2 offset settings
- A bug with Arrays? [RC5]
- Alt-tabbing out of the program then returning, causes Tab to stick
- Can't set item position without selecting an item.
- Selecting where to place the curser while editing strings is not in sync with mouse courser
- Drop-down menu lists: Impossible to proficiently navigate via scrollbar/arrow buttons
- [2.50] 2nd.qst whistle bug?
- int[x] Checks Bug? (Or maybe just not wrote up yet?)
- Boomerang Bug
- Cheat Rupee Max is 3 Digits.
- Map starting tile bug
- Rock Type uses wrong Misc Value for size.
- Unable to activate raft.
- Push Blocks + Diagonal Movement
- Wallmasters can be Knocked towards center of room.
- Lens of Truth + Rafting
- Cant select item?
- Tile->Hide Unused misses Shield sprites.
- Copy-Move a tile doesn't change Weapons/Misc assignment.
- No ground enemy combo type does not work
- [2.50] Error loading 4th.qst: new quest version, please restart game
- Burn Flag Stopped Working?
- Bubble error
- Problems with using the raft in Sideview
- Bug with Hookshot in Sideview
- Possible bugs with String Control Codes and Counters
- Dodongo Bomb Trick does NOT work
- [2.50] Spacebar map breaks NES Dungeon locked doors
- [2.50] String reordering breaks info types.
- [2.5] Noclip + Swimming
- Possible Warp return bug
- Enemy wall bug.
- Bomb/burn trigger crossover effect
- Damage combos in Sideview
- Whisp Ring and Strength 0 Jinxes?
- Flippers can be broken in 2.51
- No Map Input After Pressing A
- The non-NES enemy weapon collision is still broken.
- Delay when entering stairs created by Whistle->Stairs if it is the only of the whistle flags checked
- Bubble Carrying Room Item
- Just an old issue I'm bringing back up...
- lweapon->Tile when set in an item script does nothing.
- Possible Subscreen Editor Bug
- Treasure Chests...
- Subscreen Editor Glitch
- ZScript Lexical Errors Don't Contain Filename
- Hookshotting into a whirlwind.
- Various bugs with combining push block flags
- Shields Block Ignored Weapons
- ZC 2.5 Stable (RC1) Boomerang bug again
- Fullscreen mode doesn't work on widescreen monitors
- Swimming Glitch
- Zc 2.50.1 rc2
- Take a look at this glitch here.
- [2.5.1 RC2] Free Shop Broken
- Item Hitboxes?
- Push blocks override screen flags in 2.50.1 RC2
- Reflected Magic Trigger on Magic Sponge combo used to work
- Smart Screen Scrolling
- F5 reveals hidden screens
- Ladder Not Going Away When Combo Changed
- Enemy Editor Glitch
- Old bug that still occurs in Preview Mode
- Lens always reveals Raft Bounce; disregards quest rule
- Problem with picking up special items in guy rooms
- Bug with Potion or Heart Room
- Subscreen Bug
- Another Sideview issue
- Framerate control?
- Tribble Bug
- Wizzrobes Appear In Dungeon Walls
- Weapon Collision Offest
- Large Lanmolas can leave the screen.
- Link->Jump not as documented.
- Passive Subscreen Item Bug(?)
- Byrna Beams Remain If Byrna Item Set to False
- Th ladder is broken as **** in side view gravity.
- DrawZOffset and HitZOffset
- Imprecise Scripted Collision
- [2.5x (all)] 8-Way Movement with USB Gamepads
- [2.50.2, probably 2.5x] Manhandla Claws Trace(n->ID) with Odd Values
- Diagonal Hookshot No grabby