PDA

View Full Version : Scripting



Pages : 1 [2] 3 4

  1. Script help
  2. Item use scripts
  3. Enemy behavior control.
  4. Ok a simpler question
  5. Detecting Selected Item
  6. Talking to people when you go up to them
  7. Screen registers (D[])
  8. (Simple?) Request
  9. People to talk to and people who will join and fight
  10. Consecutive Strings Script please, Thank you
  11. T21 Error
  12. Changeing enemy CSet not working...
  13. What do I save Item(1), NPC(2), Enemies(3) and Bosses(4) script as please?
  14. Dynamic Heart Piece per Heart Container determining...
  15. ComboD[] and Layers...
  16. Oh noes! Script problems again!
  17. Managing multiple enemies
  18. ok some I need help
  19. Link->InputA, etc.
  20. Giant tektite script
  21. Minor change: NPC and item pointers
  22. //Weapons. Use with npc->Weapon
  23. Rapid-fire enemy script.
  24. Scripting for dummies?
  25. Shop Script
  26. I wrote a script!!! but it ain't dun wurk good...
  27. Help with script
  28. ComboD[] Read-only??
  29. Roll Script: Problem with drawing functions and the T21 error.
  30. Null Gravity Script
  31. Lost Woods Guide.... Follow the Monkey!
  32. Can someone explain itemclass varible type?
  33. Sword Reflect
  34. A better rotating FFC Script.
  35. Trigger Secrets via script, possible?
  36. Hm... here we go. Need some OoT scripts
  37. I think Link->Dir is partially broken.
  38. enemy scripts, question.
  39. Tricky Item Scripts (copied from PureZC)
  40. Reverting Items
  41. Some item/weapon scripting questions.
  42. Math question
  43. Mystery Dungeon Script ;p [help wanted]
  44. Bipin and Blossom and Tipin Script
  45. Better looking Ladder/Vines script
  46. Invincibility
  47. GetCurDMapScreen() and GetCurMapScreen()
  48. Link->PitWarp()
  49. MCounter[]
  50. Waitframe() and Item Scripts
  51. Real NPC script modification
  52. Global variables, Global scripts, Quick-loading ffc's->thisCombo, and a Kitchen sink!
  53. ComboS[]
  54. Checking if a combo is above/below/to the left of/to the right of Link?
  55. Take MP from Link
  56. Setting Link's Button Items
  57. Simultaneous Global Scripts
  58. hello...
  59. Checking how many Rupees Link has
  60. Why does this not work?
  61. Boss scripts
  62. Screen->DrawTile and Screen->Rectangle, etc.
  63. Screen distortion script
  64. Why does this not work? //Take 2
  65. Smash Brothers Remake Scripts
  66. Zquest not compiling std.zh
  67. Script Warps
  68. Laser weapon
  69. Global Integers in FFC script
  70. Creating a combo with a script
  71. Patra-type rotation script.
  72. help with an enemy...
  73. ComboT
  74. Circles.
  75. Making an FFC move to a point
  76. ++
  77. aLttP-style pushable 1x2 blocks
  78. Making Link Invisible
  79. Roc's Cape
  80. Is there an easy way to check a screen's combos?
  81. Stab/Slash choice.
  82. No access to NPC step, homing, or Dir. via script?
  83. Portal
  84. Flamethrower?!
  85. Some kind of function for an item script...uhh forget it. Just read. ;p
  86. Pulling Pushblocks
  87. Problem with giving an item....???
  88. Multiple inputs not working?
  89. A new utility routine for std.zh
  90. Scripts and Flags
  91. Experience System feasible? (C-dawg)
  92. Detecting the Combo where Link is standing
  93. Current Statuts of Draw Functions
  94. Slope Climber...
  95. @#%*! is horribly wrong here...
  96. Abs value help.
  97. Can ZScript store and return hexadecimal values?
  98. a generic item pick up script please.
  99. Int and Float
  100. Safe Zone
  101. Error: Could not match type signature GetCurDMap()
  102. Checking whether Link has an item equipped?
  103. Global scripts and waitframe
  104. im requesting an ffc script..
  105. Code Optimization
  106. Making a custom weapon
  107. An ffc, item, and global script that together..
  108. Using for to check x and y seperate?
  109. Float FFC script
  110. Raft script
  111. Question regarding multiple ffc scripts.
  112. Quick Question
  113. Roc's Cape?
  114. Doppelganger Replicator
  115. Global Integers
  116. Dumb Question
  117. Sidescroll Ladder Script
  118. 2 block triggers in one room
  119. Accessing Gravity
  120. How can I use scripts?
  121. if clauses with no braces?
  122. Using Multiple Scripts?
  123. using hex?
  124. Script Database (for purezc.com)
  125. Ball & Chain
  126. Item Scripting
  127. Bit-wise And/Or
  128. Gameboy sized screens
  129. Trigger script
  130. Memory Exhausted on token-> !?
  131. Block Triggers/Secret Trigger
  132. Recreating elements from Cave Story
  133. Continuous screen quaking
  134. Magic Drain
  135. What Saves Between Sessions?
  136. Link->HoldUpItem()?
  137. Two words: Portal Gun
  138. Bridge Extendor
  139. Haunted Darknut Armor as a script?
  140. Lttp scrolling screen style?
  141. Truncate to integer?
  142. Z3 Scrolling: Revolution Script #1
  143. Trying to figure out Zscript
  144. Multiple Global Scripts?
  145. Link->Z
  146. ZScript Plugin for Eclipse?
  147. Sword Tech Script
  148. scripts for shooting projectiles and fans?
  149. Ice Script
  150. Sail Boat Script
  151. Or
  152. lava swimmer script
  153. Some Questions
  154. Timer
  155. FFC problems and questions
  156. Scripts Changing Midis.
  157. Global script questions...?
  158. newww questions
  159. Restrictions on Link->Item[]?
  160. guides and tuts?
  161. Screen shaking script
  162. Game->LItem[];
  163. Requesting enemy to npc to enemy script
  164. Lets make a dynamic array function
  165. Need a... 'poof' script.
  166. Warp checking
  167. Enemies Only Move in Integer Units
  168. Screen->D[], Reset values when Link enters screen?
  169. this->solid = true?
  170. Units of measure for ffc->Vx, Vy?
  171. A custom boss script request
  172. <click>Holy shit</click>
  173. Still having trouble
  174. Seeking Help on Changing Screen Data
  175. Game->PlayMIDI();
  176. Okay, I hadn't done anything in a while, but it's all good now.
  177. Link, and Collision checking using angles.
  178. Dead zones in my script...
  179. Pits?
  180. What's the collision box size for LWeapons?
  181. Recruiting Scripters
  182. Problem Importing Scripts
  183. ffc pushblock
  184. Updated ZASM command/variable list?
  185. Message strings.
  186. With Arrays....
  187. quick question
  188. Signposts
  189. Enemy/NPC
  190. Simple Script Help
  191. Script request: NPC follows Link around
  192. vines enemy
  193. Multi-Dimensional arrays?
  194. weapon type reference?
  195. attempting a slightly more simple boss script...
  196. Giving Link a Triforce Piece?
  197. SFX
  198. ok one more issue...
  199. Are scripts supposed to disable the ability to pick up items?
  200. need someone to test a script for me.
  201. Press Start script
  202. problems with ffc->Data=0
  203. Converting to Angular
  204. Variable Sized sPrItEs
  205. LA_SCROLLING? and other Actions
  206. Real Npc and sign script
  207. Custom Arrays... How do they work?
  208. Kill every enemy present
  209. Spawning an EWeapon
  210. accessing enemy data
  211. Layers...
  212. Another Script Request: Pushing an "Action Button" near an FFC activates layer
  213. An array of FFCs equals....memory overlap?
  214. where do you get your scripting ideas?
  215. So....
  216. screen->line
  217. Time Script
  218. this->number?
  219. tunic cset change.
  220. Multi-Switch/Block set-up
  221. LItems
  222. loops
  223. script help needed!!!
  224. Creating Bomb LWeapons
  225. Button prohibit flag
  226. Problems with Freeze Ray Script
  227. Triggering Secrets
  228. Solidity Without Changing Combos - Possible?
  229. Detect a Screen Change
  230. problems with Screen->ComboT[]
  231. Subscreen scripting during screen change
  232. Antigrav Flags for Sidescrolling
  233. Strings in ZScript...?
  234. Stack over or underflow: script 80
  235. Button->NextCombo Flag
  236. Unearthing old projects... and my arsenal is not sufficient
  237. Removing lweapons?
  238. Offsetting Resized Enemies.
  239. Detecting Sideview mode?
  240. then()?
  241. User-Defined Delays?
  242. Zelda Fourswords Battle script
  243. Script "requests"
  244. weapon->Dir
  245. Project Script Requests
  246. Layer Lock and Layer Toggle, Please
  247. Make Link Invisible via Scripting?
  248. What's wrong with my while loops?
  249. Link->Warp and Link->PitWarp
  250. Screen->Line to; Screen->WavyLine?