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  1. Release Next Full Release without Nintendo Content
  2. Arrays of Arrays
  3. Disable Subscreen Item Selection
  4. Zelda Classic on the Gameshell
  5. NPCs out of bounds
  6. Customizable "Guy"s for room types
  7. Allow 4 digit games played
  8. 3-Frame Flying for peahats
  9. Lost Woods-style Visual Maze Designer
  10. OMaps (Overworld Maps)
  11. Make Shift+Tab cycle through window controls in the reverse Tab order
  12. Show CSets/Types menu options should use radio buttons instead of checkboxes
  13. Search website by year
  14. Help! Game->Load Quest... is greyed out! and I can't load a quest!
  15. Restore SELECT to navigate save slots
  16. Hotkeys should work in zplayer.exe even when the main menu is not in focus
  17. ZC->Take Snapshot gives no in-GUI feedback
  18. pDivineEscapeDust and pTwilight are not pointer types
  19. Increase maximum Cursor Scale
  20. Layer names
  21. Consolidate 'Edit Test Init Data' and 'Create Test Init Data' buttons.
  22. Which new bugfixes are being applied?
  23. Ringleaders and Ringfollowers
  24. Autolayer Setup radio buttons shouldn't look like checkboxes
  25. [zeditor] ZScript shouldn't prompt to save changes when no changes were made
  26. Make enter key do something in the String Editor
  27. Spell out what "LW Types" stands for
  28. Way to cycle csets in Door Combos window
  29. Grey out multi-Clear Quest Filepath
  30. [zplayer] Pause button should pause
  31. [zeditor] Make Home/End keys work in more places
  32. Grey out bogus tens column buttons in LItems tab
  33. Should be able to type map number
  34. Large Player Hit Box image
  35. Blank 'Enemy Movement' subtab
  36. [zeditor] Should File->New really display "Loading Quest" window?
  37. Degrees Symbols/Quadrant Grid
  38. Enable All / Disable All
  39. New ZString Commands "Wait", "Disable A/B Buttons" for Cutscene Messages
  40. "void run() label" doesn't auto-update when backspacing out "run"
  41. Add num_digits parameter to getnumber
  42. More Prominent 'Is Liftable' checkbox
  43. More blank tile information
  44. Disallow deleting a blank tile
  45. Script Info -> Slot Info
  46. Squared Distances
  47. "Link" an alternate token for Hero/Player?
  48. "No other screens use this combo" is poorly worded when no screens use this combo
  49. Help text for Quick Assign and Smart Assign
  50. Monospaced font in Combos Used window
  51. reduce View Palette lag