PDA

View Full Version : Beta Discussion



Pages : 1 2 3 4 [5] 6

  1. Linux port/open source?
  2. quicker combo scrolling
  3. Fast Dungeon scrolling rule, suggestion.
  4. Something that bothers me.
  5. Auto Tile-Warp?!
  6. permanent block trigger flags?
  7. Bigger Enemies
  8. "Not sure what to put here yet."
  9. Fire, Ice, and Light arrows, need help.
  10. Is a GP2X port still being developed?
  11. Well, this sounds impatient, but...
  12. WTF is up with ROMView?
  13. Gleeok Tile Placement Question
  14. What happened to the enemy editor?
  15. yo Dark Nation
  16. Concerning logging...
  17. You guys infesting me?
  18. From Shardstorm.com what beta would you recommend most?
  19. Brainstorming around a problem
  20. Giving weapons via scripting
  21. Free-Form Combo Allias Mode
  22. About the spinning tile combos...
  23. Combo Types on Layers?
  24. Save as 2.10 and another thing
  25. Slingshot?
  26. 'Rope 2 Doesn't Flash' And 'Bubbles Don't Flash', why do these rules still exist?
  27. The Unused Link Slash Misc Sprite...
  28. alleg42.dll not found
  29. Sound Effects Limit
  30. State of Zelda Classic 2.5
  31. custom Items & Triggers
  32. About (custom) sound events..
  33. 2 Different Bombs?
  34. New Non-Windows builds?
  35. I know we're not supposed to do this but...
  36. Sideview "ladderscript" bug
  37. Slow dialogs in Zquest?
  38. ZC Slowdown
  39. Tile Editor
  40. Link's Position in Subscreen Maps
  41. "Rulesets"?!
  42. ZScript Language Reference
  43. About the Classic and Extended Letter Grids
  44. Open up rulesets?
  45. Question about Triforce Pieces
  46. Tile selector
  47. Subscreen Editor and Life & Magic Meters
  48. Hello build 887!
  49. Changelog: Black background with white text?
  50. Latest Beta
  51. NEED HELP /!\ WORLD SHATTERING EMERGENCY /!\
  52. I know I'm not supposed to suggest, but...
  53. Shops broke, 887
  54. Exporting and importing graphics pack
  55. There is one thing you forgot
  56. View Map in Zquest Gone?
  57. What is the deal with 8-bit color and Csets anyway?
  58. Exactly how difficult is it to make a Linux build anyway?
  59. Don't look now, but build 1000 is nearing...
  60. ZQuest Minimap Palette
  61. What would you like to see in ZCL?
  62. Special item caves
  63. Large Mode: the official topic
  64. annoying question
  65. Counter Codes: Why are there counter MODIFIERS, but no counter showing codes?
  66. About invincible enemies...
  67. Red Potion or Heart Container Room type; why do we even need it anymore?
  68. "Edit Dmap" Button on Tile/Side Warp
  69. Quest integrity report improvements
  70. Mp3 implementation on 2.5 final release
  71. BuildBot
  72. ZCL 2.5 Sneak Peak
  73. New Version of ZCL
  74. How do I force ZQuest to open an Autosave?
  75. Not exactly a bug, but a minor suggestion
  76. DO NOT DOWNLOAD BUILD 935!
  77. Combo Information
  78. Enemy Editor Question
  79. Download the Beta Version?
  80. Move Issue
  81. New ZCL Alpha
  82. What the hell
  83. What I think should be in Zquest
  84. Attention Ubuntu 8.10 users
  85. Midis not working in Zquest/Zelda Classic
  86. Summoning wizzrobes?
  87. Slide-Proof?
  88. Fullscreen?
  89. Setting Gamepad controllers direction buttons?
  90. Help with MIDIs
  91. Testing: Level 0 equipment
  92. Testing: Enemies VS Gravity
  93. PPC Linux build?
  94. Making Clones of Item Classes
  95. FFCs Carry Over after Death
  96. What the hell is up with build 961?!
  97. Outdated zscript.txt Documentation
  98. Sean Presents cooking with ZCL 2.5 Alpha 005
  99. I see that ROM View is broken
  100. [964] Key Delay is WAAAYYY too Long (Not a bug)
  101. The Official 4th Quest Contest
  102. Shortcuts to Tiles & Combo Pages?
  103. When was this added?
  104. So how do Item Overrides work?
  105. Spawning Enemy Weapons
  106. Cave Up/Down Random?
  107. ffc->Misc[], etc.
  108. The Abei Guy in the dungeons in the original 1st and 2nd quests...
  109. weapon -> x, y problem.
  110. How do you change quest number?
  111. Super Bomb Doors.
  112. Saving Quest Reports to Text Files?
  113. Large mode dialog boxes
  114. Fairies in rooms on overworld.
  115. Making Hurt Enemies Flicker Instead of Flash?
  116. Timed Save Confirmation
  117. I hope this kind of thing is allowed, but....
  118. ZQuest-w.exe Version 984 fails to Open
  119. Can't open ZC/ZQ/any of the Linux build apps
  120. 8bpp Palette Structure
  121. Uh-oh! String Corruption Message in 984
  122. Tranluscent Combo Flags.
  123. Bombs Hurt Rule (Comparison between 2.10 and 2.5)
  124. Key File
  125. Freeform Combos
  126. Dungeon Carving
  127. Freeform Combos & Direct/Sensitive Warps
  128. Combo types that work on layers & FFCs
  129. Ethereal FFC Flag?
  130. FFCs and damage combo interactions
  131. Enemy Editor Misc. Attributes
  132. A few questions involving enemies.
  133. Two more questions...
  134. ZCwiki update
  135. 3 enemy patterns we're missing.
  136. Cane of Byrna?
  137. Flags in Item Editor
  138. Issues with the latest build (998)
  139. What happened to the Linked Combos rule?
  140. Any quests displaying these amazing new features since 2.10?
  141. Getting MIDI's working...
  142. Complete list of string control codes as of 1002
  143. Game->GetMIDI() / Game->PlayMIDI()
  144. Build 1001 Issue
  145. Romview?
  146. Post 2.5 ideas
  147. The new string editor is gay
  148. Enemy Editor 2nd Tab
  149. Help sort the bug forum!
  150. New Walking Enemy attributes and Defenses
  151. FFC Combos disabling damage combos [Tutorial]
  152. On creating new fonts for strings.
  153. Bombs blowing up more than 1 combo.
  154. Sword slash
  155. Another obscure NES behavior I noticed in The Outlands.
  156. A Few Handy Tiles...
  157. Windows version of ZC and MIDI Sound patches. Is it possible?
  158. Brainstorming: New Enemy Ideas
  159. More Enemy Attribute Ideas
  160. almost bug free?
  161. More enemy weapons
  162. Diagnosing ZC crash bugs - How YOU can help
  163. list of new items?
  164. quest reports
  165. Links to the newer builds?
  166. Mouse in ZScript. Anyone use it?
  167. Minimap Link Marker
  168. 1154 - lets discuss log files
  169. zelda-w is trying to access the internet
  170. changing version of beta, keeping your quests: a new sticky?
  171. Curious question about music
  172. Leever Movement Added to "Walking" Enemy Type?
  173. Magic Pols Voice Tiles
  174. reorganize the cofiguration file?
  175. I figured out something about the projectile shooter class!
  176. Sideview differecnes between classic movement and diagonal movement.
  177. Can ZC developers update old SFX.dat files?
  178. Is ZC becoming increasingly unstable?!
  179. ZQuest still randomly crashes!
  180. is it possible to suspend explorer.exe processes as ZC launches?
  181. "Mechanics" sort of question about ZC and ZQ
  182. I'm having stablilty issues with ZC on Windows 7!
  183. More Copy and Paste
  184. romview-w
  185. Cannot use godess spells while in mid-air
  186. This seems a bit confusing...
  187. Sound on Ubuntu (Allegro/Pulseaudio issues) -- need help with allegro.cfg
  188. [1270 (Mac OS X)] - Crash on Final Boss of Link To The Heavens (custom quest)
  189. Copying subscreens
  190. Invisible Guy boudary
  191. I do not see the script specific combo types!
  192. Item Editor SFX Pickup
  193. Trying to make Lava Zoras -- It's not going well.
  194. The std.zh file included with build 1283 is broken!
  195. Request: New images for the ZC Wiki!
  196. problem with special item room...
  197. new fix to colour corruption under Vista and Windows 7.
  198. Null enemies...
  199. Large Mode Palette Editor
  200. Let's do some debugging
  201. Sensitive Step-Next?
  202. Where did everyone go?
  203. Ladder combo for sideview gravity
  204. Import from 2.10 to 2.11 B18 (1313) - What does 'Bad token!' mean?
  205. Here's some more changes to make in the default template
  206. gbs files
  207. Side Warps Not working in Caves/Item Cellars/Passageways?
  208. Damage combos with push flags...
  209. Boomerang and Hookshot that can reflect fireballs not reflecting fireballs correctly.
  210. New default sound effect
  211. You know..
  212. Formatting in the bundled text files.
  213. Another thing I'm just bringing up again...
  214. 2.50 beta 18 released!
  215. [Beta 18] Quest Timer
  216. Custom Subscreen Question
  217. Allegro 4.2.3 ported to the Wii
  218. Wand Wrong
  219. Pure Setup
  220. Differences between 2.10 and 2.5
  221. Death Counter
  222. 2.50 RC1
  223. Still one more issue with the level key class
  224. Bug in the Enemy editor. Can't unselect "Use Palette CSet".
  225. So, what's the deal with the new default music?
  226. ZC Launcher Suggestion
  227. User Interface Help
  228. Quest Templates
  229. 2.50 RC2
  230. About the pound combos...
  231. New Boomerang and Hookshot Quest Rule
  232. Life/Magic counters?
  233. New enemies
  234. What happened to sBig2?
  235. AngleDir8() and weapons
  236. Old ZC builds missing
  237. Quick question for a developer
  238. Support for Linux on arm devices and another platforms
  239. New Windows build...
  240. Getting a 404 error when I try to download ZC build 1425 or 1427
  241. In regards to the Patra Class
  242. Windows XP SP3 - Sound FX Wont Play
  243. Drawing in the combo alias setup
  244. Build 1437 not available
  245. ZC - Screen Size
  246. Script Argument Lables
  247. Zc 2.50 rc3
  248. Zclaunch icon should be yellow
  249. Scripted weapons
  250. Shardstorm Downloads Bugged