View Full Version : Beta Discussion
- Umm what happened to the new enemy tiles rule?
- Extended Link Tiles...?
- will the linux build ever be updated?
- Custom Subscreen Item Classes
- -> =READ= The Latest Alphas Are Temporarily HERE! =READ=
- Why won't ROMView work?
- Why are backups so big?
- What to do if your items don't work
- Custom Items
- Custom item sets?
- Enemy flags
- Beta Updates
- ZC Crashes
- I'm willing to write some documentation...
- There should be a listing of all the versions.
- Are the developers able to do this yet?
- Custom Item Functionality
- A question about the latest new enemy tiles
- Magic Spells and the Item Editor
- Bombs not working still.
- Theorizing Aloud:
- Before testing Alpha 386
- What's new?
- Gp2x Port?!?!
- Controls reset to default in 403
- When do FFCs stop Carrying Over?
- Who wants a stable release?
- Zelda Classic & ZQuest SPEC
- So how would I do this
- The beta downloads are at a new URL!
- Cosmetic suggestion
- Any way to grab sfx from another quest?
- Assigning action sfx to items
- room state carry overs
- Two Simultaneous Swords: How?
- help running ZC in linux
- to darkdragon.
- Couple of noobish questions.
- Favorite New Feature.
- Question regarding legality of zelda.nsf
- whoa.... build 461 ~ 10.7 megs
- About the new classic
- Why are there less flags in Flag 1 tab in the enemy editor?
- What's up with the hideous load time?
- A question about the Light Force
- Proposed1st.qst
- For Farore's wind SFX
- Freeform combo direction changing
- shieldless darknut ~ how to?
- Imagine what would ZC 10.00 would be like?
- Set up large shadows?
- DN & Devs ~ About a stable release
- Hey L
- How good is good enough?
- Hey Testers
- How hard would it be to fix the annoying mouse flicker?
- What are these std.zh "Draw Styles?"
- Subscreen Editor: How the hell do you make a subsceen?
- making ZC fill the screen in windowed mode... how?
- New organization for documentation - the ZC doc wiki!
- ZCWiki editor sign-ups
- question
- What's the deal with grabbing tiles?
- A few questions about enemy item drops
- FFC "Layering"
- Shouldn't dark rooms be pitch-black?
- Editing Ganon
- Shops can't exceed 999 on price.
- Shieldless Darknuts
- Combo Aliases high suggestion (speed up performance)
- Make Hammer cost magic?
- The Various Unimplemented Enemies of ZC Beta
- Example quest: fully scripted custom item class
- About Vista
- Oddity or is it just me?
- Selector
- Animated Wand.. Possible?
- Idk about this...
- who wants to trade bugs for sex?
- Explain the New Gleeok Misc Attributes!
- 2.11 Weopens or Equipment
- Bug posticons not showing in main page...
- Quake Hammer Scrolls??
- Make Arrows cost magic
- Vista issue
- A few minor annoyances with Room State Carryovers
- Read if you're using Vista
- Help with Room-Sate Carrovers
- Zcl 1.5.1 :-d
- Yay or nay
- Confused about the newest stuff...
- screen sound by _L_
- What the new items do.
- Large ZC.
- probalm with 571
- Nothing New in Build 572?
- Do triggers work differently in 2.5?
- Cave Dmaps?
- Block hole / Block trigger?
- Bat animation sequence?
- An odd assortment of questions
- changed string colors
- Text Boxes
- Problems with Room State Carry-Over
- Is Enhanced Music going to be implemented or not?
- Reading Custom Subscreen Data...error.
- Something nifty you can do with the Whistle now
- Big Link and dungeon carving?
- Roc's Feather
- Permanent Tiered Secrets...
- Singular Flags
- Quest Rule: No Screen Scrolling... Maybe a dmap flag too
- About looping dmap songs(like mp3 and ogg)
- Windows build?
- Cycling Freeform Combos
- Build Numbers
- Build 626
- I've got a decent question
- where is _L_ ?
- Custom counters in subscreens?
- 2.5 planned features questions
- Trouble With SS Counters
- Jumping Link Layer Threshold
- FFC combo attributes
- Carrying over slashed bushes.
- Shallow Water
- Music Control?
- "Auto-Warp" combos use Side Warps
- Authentic SFX for ZC
- FFC with Draw Over
- Enemy and item editor misc. atributes.
- Have we given up?
- Bug Posticons Missing!!!
- So development has stalled, hackers have striken again, and release is still far away
- 2.5 features: Shortcuts, Hotkeys?
- Relational mode in the default tileset
- can someone get me my password to my quest??
- Screen Freeze Combotype
- Open Letter to Mottzilla - ZConsole for 2.11 b18 (lost island) desperate! (copypaste)
- About combo cycling.....
- Enhanced Music.
- Walkable Water
- ...yes!
- No!!!
- _L_: Jump Floatiness Bugfix ¬_¬
- Two questions concerning water and the string editor.
- Hurray for dungeon screen maps!
- Concerning the A/B Item Selection Quest Rule and the Subsceen Editor:
- Diagonal Movement?
- The box at the top of the forum is back!
- Dungeon Carving?
- Thankyou DarkDragon
- Taking a break.....
- Additions to ZScript.txt of the Utility Routines
- ZC Mac Build
- FFC Tutorial for dummies!
- Using the "A" Button for jumping?
- Quivers?
- Worn out glove?
- Quick Item Editor Question
- Romview?
- Do I need to start over?
- Rolling?
- Track?
- _L_: changing Link->Jump...
- Enemy Misc Attributes?
- Goriya rooms in 2.5?
- anyone gonna get the password for my quest yet?
- Using Auto-Tile Warps
- ZCL 2.0 Final
- New Build
- A Bug Testing Proposal.
- Enhanced Music
- Labeling the individual sounds in the SFX Importer.
- ZCL 2.0 Alpha 004 Updates
- Gravity - How it works?
- Save screens, Save/save-quit point, spinning tiles.?
- regarding the ZScript function PutPixel()
- So there's Mouse Support now...
- Room State Carryovers, NES Dungeon DMAPS, Doors, and Secrets
- Link's Walking Speed
- Dead Screens?
- Documentation
- Item Carriers?
- The candles reach
- ZQUEST LARGE MODE, why is the minimap so small?
- saving your game WITHOUT exiting ZC?
- List of Things incompatible w/8-bit Tiles?
- Sword Sprites Flashing?
- The Rope Editor.
- Remote bombs?
- The OSX Build
- New tiles for Default Tileset
- Zq wont open (718)
- Custom Enemies and Boomerangs
- Font Switching and Stylization X-ed out?
- Recent Changes
- Massive slowdown (Drawtile) since Beta 718
- "Assertion Failed" ZQuest b735 Crash
- video caed limits
- 8 Bit Mode
- 24 hearts max!?
- Enhanced music
- Regarding ROMView
- The ZC launcher is annoying me.
- 2 questions, the new ICN file and the version info box...
- Question about Triforce Fragments
- About the Bombchu
- Question about Enemy Damage
- Questions about new enemy draw mode.
- Thankyou
- About Magic Gauge Pieces...
- Gravity affecting Pushblocks?
- Could it be possible for "No Gravity" flags?
- so wait those enimies with a question mark instead of a pallette
- A new windows build?
- Sprite Decorations?
- What about fullscreen?
- so i don't quite get the enemy editor...
- About the Link Slash Misc Sprite
- Something interesting about the Block Hole
- About Combo Flag 10 (Armos -> Item)
- enemy UID=0;..?
- I just realized something about traps
- I'm having trouble getting sound on the Linux builds...
- About a couple more enemy rules...
- Regarding the Ghini Enemy Rules
- Misc Attribute 2 For The Triforce Item Class...
- Drunk Link?
- Exporting Scripts
- Caves (Overworld 0x80 - 0x81)
- View Pic
- What happened to the MIDIs that were on the MIDI List in the Default Template?
- About the Expanded Tile Editor In Large Mode...
- Something about the Flame 2 Trail...
- I figured out what the Leever's Second Misc Attribute is!
- Commands&Favourites?
- What good is Link->Z?
- Tweakforce modified drivers can introduce blur.
- Two Swords at the same time!
- How do you set whistle warps in the latest betas?
- Lets throw in an awesome feature and not document it. :P
- Installing in linux?
- a few suggestions...
- Edit->Paste Spec.
- Grab in 8-bit... possible? [Build 798]
- Have to wait 2 frames to check changes
- Wierd Moniter Display Error
- Who you calling a dummy6!? :P
- Dir
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