View Full Version : Beta Discussion
- yo Dark Nation (7 replies)
- What happened to the enemy editor? (3 replies)
- Gleeok Tile Placement Question (4 replies)
- WTF is up with ROMView? (8 replies)
- Well, this sounds impatient, but... (28 replies)
- Is a GP2X port still being developed? (4 replies)
- Fire, Ice, and Light arrows, need help. (3 replies)
- "Not sure what to put here yet." (9 replies)
- Bigger Enemies (21 replies)
- permanent block trigger flags? (3 replies)
- Auto Tile-Warp?! (0 replies)
- Something that bothers me. (2 replies)
- Fast Dungeon scrolling rule, suggestion. (3 replies)
- quicker combo scrolling (22 replies)
- Linux port/open source? (5 replies)
- Dir (4 replies)
- Who you calling a dummy6!? :P (1 replies)
- Wierd Moniter Display Error (0 replies)
- Have to wait 2 frames to check changes (2 replies)
- Grab in 8-bit... possible? [Build 798] (4 replies)
- Edit->Paste Spec. (5 replies)
- a few suggestions... (7 replies)
- Installing in linux? (0 replies)
- Lets throw in an awesome feature and not document it. :P (8 replies)
- How do you set whistle warps in the latest betas? (6 replies)
- Two Swords at the same time! (12 replies)
- Tweakforce modified drivers can introduce blur. (1 replies)
- What good is Link->Z? (9 replies)
- Commands&Favourites? (3 replies)
- I figured out what the Leever's Second Misc Attribute is! (2 replies)
- Something about the Flame 2 Trail... (0 replies)
- About the Expanded Tile Editor In Large Mode... (5 replies)
- What happened to the MIDIs that were on the MIDI List in the Default Template? (0 replies)
- View Pic (4 replies)
- Caves (Overworld 0x80 - 0x81) (5 replies)
- Exporting Scripts (5 replies)
- Drunk Link? (12 replies)
- Misc Attribute 2 For The Triforce Item Class... (2 replies)
- Regarding the Ghini Enemy Rules (1 replies)
- About a couple more enemy rules... (0 replies)
- I'm having trouble getting sound on the Linux builds... (0 replies)
- I just realized something about traps (2 replies)
- enemy UID=0;..? (1 replies)
- About Combo Flag 10 (Armos -> Item) (3 replies)
- Something interesting about the Block Hole (8 replies)
- About the Link Slash Misc Sprite (1 replies)
- so i don't quite get the enemy editor... (2 replies)
- What about fullscreen? (17 replies)
- Sprite Decorations? (2 replies)
- A new windows build? (44 replies)
- so wait those enimies with a question mark instead of a pallette (4 replies)
- Could it be possible for "No Gravity" flags? (8 replies)
- Gravity affecting Pushblocks? (2 replies)
- About Magic Gauge Pieces... (2 replies)
- Thankyou (1 replies)
- Questions about new enemy draw mode. (1 replies)
- Question about Enemy Damage (2 replies)
- About the Bombchu (1 replies)
- Question about Triforce Fragments (1 replies)
- 2 questions, the new ICN file and the version info box... (2 replies)
- The ZC launcher is annoying me. (7 replies)
- Regarding ROMView (8 replies)
- Enhanced music (11 replies)
- 24 hearts max!? (5 replies)
- 8 Bit Mode (5 replies)
- video caed limits (5 replies)
- "Assertion Failed" ZQuest b735 Crash (1 replies)
- Massive slowdown (Drawtile) since Beta 718 (2 replies)
- Recent Changes (4 replies)
- Font Switching and Stylization X-ed out? (2 replies)
- Custom Enemies and Boomerangs (4 replies)
- Zq wont open (718) (2 replies)
- New tiles for Default Tileset (3 replies)
- The OSX Build (3 replies)
- Remote bombs? (3 replies)
- The Rope Editor. (0 replies)
- Sword Sprites Flashing? (1 replies)
- List of Things incompatible w/8-bit Tiles? (6 replies)
- saving your game WITHOUT exiting ZC? (6 replies)
- ZQUEST LARGE MODE, why is the minimap so small? (6 replies)
- The candles reach (4 replies)
- Item Carriers? (11 replies)
- Documentation (3 replies)
- Dead Screens? (1 replies)
- Link's Walking Speed (10 replies)
- Room State Carryovers, NES Dungeon DMAPS, Doors, and Secrets (9 replies)
- So there's Mouse Support now... (9 replies)
- regarding the ZScript function PutPixel() (2 replies)
- Save screens, Save/save-quit point, spinning tiles.? (7 replies)
- Gravity - How it works? (7 replies)
- ZCL 2.0 Alpha 004 Updates (0 replies)
- Labeling the individual sounds in the SFX Importer. (2 replies)
- Enhanced Music (3 replies)
- A Bug Testing Proposal. (0 replies)
- New Build (5 replies)
- ZCL 2.0 Final (0 replies)
- Using Auto-Tile Warps (2 replies)
- anyone gonna get the password for my quest yet? (2 replies)
- Goriya rooms in 2.5? (4 replies)
- Enemy Misc Attributes? (3 replies)
- _L_: changing Link->Jump... (7 replies)
- Track? (20 replies)
- Rolling? (1 replies)
- Do I need to start over? (1 replies)
- Romview? (33 replies)
- Quick Item Editor Question (0 replies)
- Worn out glove? (4 replies)
- Quivers? (1 replies)
- Using the "A" Button for jumping? (2 replies)
- FFC Tutorial for dummies! (21 replies)
- ZC Mac Build (3 replies)
- Additions to ZScript.txt of the Utility Routines (4 replies)
- Taking a break..... (0 replies)
- Thankyou DarkDragon (9 replies)
- Dungeon Carving? (1 replies)
- The box at the top of the forum is back! (1 replies)
- Diagonal Movement? (4 replies)
- Concerning the A/B Item Selection Quest Rule and the Subsceen Editor: (2 replies)
- Hurray for dungeon screen maps! (8 replies)
- Two questions concerning water and the string editor. (13 replies)
- _L_: Jump Floatiness Bugfix ¬_¬ (2 replies)
- No!!! (8 replies)
- ...yes! (14 replies)
- Walkable Water (11 replies)
- Enhanced Music. (4 replies)
- About combo cycling..... (0 replies)
- Open Letter to Mottzilla - ZConsole for 2.11 b18 (lost island) desperate! (copypaste) (1 replies)
- Screen Freeze Combotype (0 replies)
- can someone get me my password to my quest?? (5 replies)
- Relational mode in the default tileset (0 replies)
- 2.5 features: Shortcuts, Hotkeys? (8 replies)
- So development has stalled, hackers have striken again, and release is still far away (11 replies)
- Bug Posticons Missing!!! (1 replies)
- Have we given up? (12 replies)
- Enemy and item editor misc. atributes. (1 replies)
- FFC with Draw Over (2 replies)
- Authentic SFX for ZC (1 replies)
- "Auto-Warp" combos use Side Warps (8 replies)
- Music Control? (0 replies)
- Shallow Water (0 replies)
- Carrying over slashed bushes. (23 replies)
- FFC combo attributes (11 replies)
- Jumping Link Layer Threshold (0 replies)
- Trouble With SS Counters (1 replies)
- 2.5 planned features questions (3 replies)
- Custom counters in subscreens? (2 replies)
- where is _L_ ? (10 replies)
- I've got a decent question (9 replies)
- Build 626 (6 replies)
- Build Numbers (8 replies)
- Cycling Freeform Combos (4 replies)
- Windows build? (5 replies)
- About looping dmap songs(like mp3 and ogg) (10 replies)
- Quest Rule: No Screen Scrolling... Maybe a dmap flag too (0 replies)
- Singular Flags (15 replies)
- Permanent Tiered Secrets... (10 replies)
- Roc's Feather (20 replies)
- Big Link and dungeon carving? (4 replies)
- Something nifty you can do with the Whistle now (13 replies)
- Reading Custom Subscreen Data...error. (3 replies)
- Is Enhanced Music going to be implemented or not? (5 replies)
- Problems with Room State Carry-Over (3 replies)
- Text Boxes (5 replies)
- changed string colors (2 replies)
- An odd assortment of questions (3 replies)
- Bat animation sequence? (0 replies)
- Block hole / Block trigger? (3 replies)
- Cave Dmaps? (4 replies)
- Do triggers work differently in 2.5? (1 replies)
- Nothing New in Build 572? (3 replies)
- probalm with 571 (1 replies)
- Large ZC. (27 replies)
- What the new items do. (8 replies)
- screen sound by _L_ (7 replies)
- Confused about the newest stuff... (6 replies)
- Yay or nay (14 replies)
- Zcl 1.5.1 :-d (1 replies)
- Help with Room-Sate Carrovers (5 replies)
- Read if you're using Vista (19 replies)
- A few minor annoyances with Room State Carryovers (3 replies)
- Vista issue (1 replies)
- Make Arrows cost magic (5 replies)
- Quake Hammer Scrolls?? (1 replies)
- Bug posticons not showing in main page... (10 replies)
- 2.11 Weopens or Equipment (6 replies)
- Explain the New Gleeok Misc Attributes! (8 replies)
- who wants to trade bugs for sex? (9 replies)
- Idk about this... (2 replies)
- Animated Wand.. Possible? (2 replies)
- Selector (5 replies)
- Oddity or is it just me? (2 replies)
- About Vista (8 replies)
- Example quest: fully scripted custom item class (8 replies)
- The Various Unimplemented Enemies of ZC Beta (5 replies)
- Make Hammer cost magic? (6 replies)
- Combo Aliases high suggestion (speed up performance) (7 replies)
- Shieldless Darknuts (3 replies)
- Shops can't exceed 999 on price. (15 replies)
- Editing Ganon (0 replies)
- Shouldn't dark rooms be pitch-black? (8 replies)
- FFC "Layering" (5 replies)
- A few questions about enemy item drops (2 replies)
- What's the deal with grabbing tiles? (5 replies)
- question (8 replies)
- ZCWiki editor sign-ups (22 replies)
- New organization for documentation - the ZC doc wiki! (6 replies)
- making ZC fill the screen in windowed mode... how? (1 replies)
- Subscreen Editor: How the hell do you make a subsceen? (11 replies)
- What are these std.zh "Draw Styles?" (1 replies)
- How hard would it be to fix the annoying mouse flicker? (7 replies)
- Hey Testers (107 replies)
- How good is good enough? (20 replies)
- Hey L (12 replies)
- DN & Devs ~ About a stable release (9 replies)
- Set up large shadows? (5 replies)
- Imagine what would ZC 10.00 would be like? (22 replies)
- shieldless darknut ~ how to? (0 replies)
- Freeform combo direction changing (3 replies)
- For Farore's wind SFX (1 replies)
- Proposed1st.qst (3 replies)
- A question about the Light Force (2 replies)
- What's up with the hideous load time? (6 replies)
- Why are there less flags in Flag 1 tab in the enemy editor? (4 replies)
- About the new classic (6 replies)
- whoa.... build 461 ~ 10.7 megs (18 replies)
- Question regarding legality of zelda.nsf (7 replies)
- Favorite New Feature. (24 replies)
- Couple of noobish questions. (2 replies)
- to darkdragon. (1 replies)
- help running ZC in linux (15 replies)
- Two Simultaneous Swords: How? (7 replies)
- room state carry overs (1 replies)
- Assigning action sfx to items (4 replies)
- Any way to grab sfx from another quest? (1 replies)
- Cosmetic suggestion (0 replies)
- The beta downloads are at a new URL! (19 replies)
- So how would I do this (3 replies)
- Zelda Classic & ZQuest SPEC (3 replies)
- Who wants a stable release? (113 replies)
- When do FFCs stop Carrying Over? (2 replies)
- Controls reset to default in 403 (4 replies)
- Gp2x Port?!?! (1 replies)
- What's new? (13 replies)
- Before testing Alpha 386 (4 replies)
- Theorizing Aloud: (3 replies)
- Bombs not working still. (2 replies)
- Magic Spells and the Item Editor (1 replies)
- A question about the latest new enemy tiles (0 replies)
- Custom Item Functionality (8 replies)
- Are the developers able to do this yet? (5 replies)
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