- Next Gen ZC. (Otherwise known as ZC3.0)
- Plans for the future, part 1: AngelScript
- Angelscript Documentation
- ZC 2.future Codebase Changes (Log)
- ZC [2.future] Development Plans [To-Do]
- ZC [2.future] Feature Requests
- ZC [2.future] Staff List
- ZC 2.5X.X Source Now Available
- ZC [2.future] Version Roadmap
- Script Drawing Improvements.
- I have a dream!
- Mirror shielded Enemies
- Compiling Zelda Classic instructions?
- So what are the plans for 3.x
- 2.x vs 3.x
- Global Typed Pointers, Two Options
- DrawZOffset/HitZOffset Need to be Unlinked & Disgonal hookshot
- Public / Weekly Builds
- GitHub Windows GUI Branches [Help Request]
- Proposition: Remote Building
- Compiling errors of doom, destruction, and doom.
- Building the source
- SDL port
- rotate_trans_sprite() halts gcc compiler (MSYS, MinGW)
- DrawBitmapEx and other New Things -> ZASM Command Limit Reached ?!
- [Bugs/Problems] Merging Gleeok's Changes from 'master'
- Can't seem to graba bitmap pointer?
- Splash Screen Files?
- NSF Support
- [2.future] Beta Releases
- Editor Dialogue Controls
- How to set the warp return point?
- GitHub Repos
- Problem Writing a Function
- ZC Development Proposal
- NPCs fail to appear after writing new values to the packfile.
- Allegro 4.2 Plus
- [Content Packages] Open Source Media Files for ZC (Progress, To-Do, Details)
- Compiling Instructions (Windows)
- joystick code
- Building on Mac and Linux
- ZCL Code
- Function Pointers
- Allegro 4.4 and GME 0.6 Thread
- Link's Hitbox
- Contributor instructions
- GitHub branches reshuffled
- My near-term plans
- CMAKE Branch
- Old master merge thread
- ZScript additions for 2.51.
- 2.future merge thread
- Ability to Rename Custom Item Classes
- Does anybody *not* use big mode for the ZC player?
- color depth support
- Fixing the Parser Scoping Issues
- Refactoring of ffscript.*
- Script Created Explosion Sprites: What do they use, and where is the code that calls them?
- crashes inside ffasm.cpp when assigning script slots
- [2.51+] Fix Bitmaps Persisting?
- What is wrong with this function?
- AngelScript: The Revenge
- Message system discussion
- Enemy Weapon ewWind not setting step speed correctly?
- Plans & Proposals: Enemy / Weapon/ Item Defense / Classes (Ideas, too)
- sprite/entity 'fix' usage
- Using GDB debugger?
- Welcome aboard Grayswandir
- Quest PW / Encryption Docs: Should it be available witht he souces?
- Quest version and required version
- about the Zelda Classic & Solarus , I have a problem...
- Tentative New Combo Flags and Types
- std.zh for [2.54] [2.55] [2.60]
- Filepack Fun, Itemdata
- Script Execution Order
- Releasing 2.50.2.1
- NPCData, ComboData, SpriteData
- Enemy Editor Plans (To-Do)
- libretro port
- Offline Trophy System
- Rebranding and legacy support ("2.6+")
- NEWCOMBOSDM quest rule
- Allegro pull requests
- Potential NES Inconsistencies
- ZQuest Templates/Modules: Zelda 3
- Passwords for zquest.dat and fonts.dat
- New ZCL ( ZLaunch ) Repo
- Working on getting ZC V 1.84 Playing Right in 2.53
- Yet Another Allegro Race Condition
- Half-Tile Trick Accessable by main menu for pre-2.10 quests
- zelda classic run on android modifications
- Allow Setting the .sav FIlename in ag.cfg?
- 2.53 Fixes -> Master : Need a Period of Suspended Pushes
- Mac Version News
- Set/getComboX Issues Remain
- 2.10 Changelogs?
- Diagonal Screen Scrolling Crashes
- OOP Sucks
- Historical ZC Source (Repo Now Available for Reference)
- The ZC Dev Discord Server is Now Open to the Public
- Unimplemented Enemies
- Map Count
- Random Behaviour from 'int onSaveMapPic()'
- New Modules Format
- New Downloads Paths for Builds, Quests, Modules, and Tools
- Started Writing New Script Types
- Enemy & Item Editors: Edit InitD Labels
- qr_OFFSETEWPNCOLLISIONFIX
- ZC 2.53.0 fails to compile Ubuntu 16.04
- Sad over the fact that .zgp (Graphics Pack) is being removed.
- file format specs
- What is "new" about NewMenu?
- [zplayer.exe] Those mysterious Volume Keys
- Why remove the module system?
- What is a DDPanel?
- Who is Z?
- Is something wrong with strip_extra_spaces?
- Why rename cfg_sect[] from "zeldadx" ?
- type resolution limitations?
- Is GUI_EVENT evil?
- The Door Combos 'Auto' button thread