Enemies keep coming back even though I JUST killed them right when I enter the room again.
I have enemies always return flags off.
Enemies keep coming back even though I JUST killed them right when I enter the room again.
I have enemies always return flags off.
For starters, is the quest rule itself turned on? The flag just toggles the rule.
Also, enemies that flicker when spawned always return.
The rule is off.
I kill them and come back and most of them are there still, so I keep killing them and coming back and eventually they'll be all dead, but it shouldn't do that.
Maybe it's because of enemies like Armos, Phantom Ghinis and Splitting Darknuts. Those enemies are the main reason why some enemies come back when you return to the screen where they were placed.
No. It happens with other enemies too in a Dungeon Dmap.
Well, what other enemies keep making this happen?
Vires and Zols
You have to keep coming back to the screen and killing them over and over until eventually they all die.
Hot Water Music wrote:Vires and Zols
You have to keep coming back to the screen and killing them over and over until eventually they all die.