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Thread: Revenge 2 (1.90 compatibility): Critical Bug: When you take an item the guy still showed up

  1. #11
    ZC Contirbutor ZoriaRPG's Avatar
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    Quote Originally Posted by DarkDragon View Post
    I spent some time looking at the 1.02 quest; unfortunately the .qst file format for how items and maps are stored was changed between 1.02 and 1.84 and the old .qst loading code is no longer available. Unless we find an old copy of the ZC source I do not think loading 1.02 quests will be possible.

    We should be able to get 1.84 quests working, however.
    @War Lord might have the 1.xx code. Jeremy would too, I would think, if you want to send him a PM. It's pre-allegro *.cc code though, and it may not cross anyway. With enough work, it would be possible, but how man quests are in pre 1.84 format that anyone needs/wants to load?

    We could make it a minor 2.60 goal, but I cannot say what the result might be. We would need to make a wholly different loading routine. Did 1.0x quests load in 2.10?


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  2. #12
    Wizrobe Nightmare's Avatar
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    1.0x quests don't load in 1.84, period, end of sentence.

    Also, PM's on vacation, so I can't ask him for a minimum of a few weeks.

    -James

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

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    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
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  3. #13
    Administrator DarkDragon's Avatar
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    I did some investigation; looks like the change was introduced in SVN build 803 by _L_ (to fix a related bug where picking up a loose item on a screen would also remove the Item Room item; the issue is that both Item and Hunger rooms use the same BELOW flag to indicate they have been triggered.)

    Easiest fix I guess is to add a compatibility quest rule, turned on for quests older than 2.11 b18, that restores the old behavior (picking up the loose item toggles both the ITEM and BELOW flag).

  4. #14
    Administrator DarkDragon's Avatar
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    Pushed a fix to both master and 2.50.x.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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