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Thread: File Corrupted, Maybe?

  1. #1
    Keese ywkls's Avatar
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    File Corrupted, Maybe?

    So, my computer shut down randomly and when I reloaded ZQuest, my quest's header file is apparently damaged. I had just recently saved, but at the time this occurred ZC itself was in the process of shutting down so I don't know if that caused it or not.

    I thankfully only lost about 3 days of progress, but given the incredibly complex scripting stuff I've been doing, that's still a lot of work.

    Here's the quest file- https://www.dropbox.com/s/a7m2a2xpli...3_bug.qst?dl=0

    Please let me know if it's a lost cause or not.

  2. #2
    Is this the end?
    ZC Developer
    Saffith's Avatar
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    Do you have backups and/or timed saves enabled? If so, the most recent (not highest-numbered) .qt* or .qb* file should be virtually the same.
    [téknolŕiz]

    ffcscript.zh 1.1.1 - Updated 2014-08-19
    ghost.zh 2.8.2 - Updated 2017-09-10
    tango.zh 1.3.0 - Updated 2017-09-10

  3. #3
    ZC Contirbutor ZoriaRPG's Avatar
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    @Saffith : What precisely did you use to restore corrupted quest headers in the past? Did you assemble a toolkit do to that, or did you manually edit the binary files somehow?


    Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
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  4. #4
    Keese ywkls's Avatar
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    Quote Originally Posted by Saffith View Post
    Do you have backups and/or timed saves enabled? If so, the most recent (not highest-numbered) .qt* or .qb* file should be virtually the same.
    For the most part, I find the quest backup options to be more annoying than useful, since they tend to interrupt whatever I'm working on at random moments so I generally disable the feature.

    I might turn it back on, at least for a daily backup; after this.

  5. #5
    Administrator DarkDragon's Avatar
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    I can take a look, but if the program was killed midway through writing the quest, you may be SOL, since the scripts are among the last parts of a quest to be saved.

  6. #6
    Keese ywkls's Avatar
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    Quote Originally Posted by DarkDragon View Post
    I can take a look, but if the program was killed midway through writing the quest, you may be SOL, since the scripts are among the last parts of a quest to be saved.
    Well, what about the ffcs? That was what I was modifying, mostly. I have the scripts as a separate file and I can just reloead them if I need to. Since the majority of the changes were of that nature and recent, practically anything else I can export from my backup file.

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    ZC Contirbutor ZoriaRPG's Avatar
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    Quote Originally Posted by ywkls View Post
    Well, what about the ffcs? That was what I was modifying, mostly. I have the scripts as a separate file and I can just reloead them if I need to. Since the majority of the changes were of that nature and recent, practically anything else I can export from my backup file.
    IIRC, the ffcs on every screen, are written with maps . The ffc scripts (ZASM) are written with scripts at the end of the write function.

    Write out order is:

    Header, rules, string table , doors, dmaps, misc. data, misc. colours, game icons, items, weapons, maps, combos, combo aliases, colour data (palettes), tiles, MIDIs, cheats, init data, guy data, Link sprites, subscreens, scripts, sound effects, dropsets, favourite combos; then encrypt (compress).


    Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
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  8. #8
    Administrator DarkDragon's Avatar
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    Here is the restored quest (load it in the latest beta): https://dl.dropboxusercontent.com/u/...3_restored.qst

    Some of the sections were corrupt, including SFX, and possibly other sections. But the maps are there.

  9. #9
    Keese ywkls's Avatar
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    Quote Originally Posted by DarkDragon View Post
    Here is the restored quest (load it in the latest beta):

    Some of the sections were corrupt, including SFX, and possibly other sections. But the maps are there.
    Which latest beta, exactly? ZoriaRPG's, or 2.50.3?

    As for recovering what is lost, I do have that backup to work from for the purposes of comparison so hopefully I'll be able to tell what's damaged.

  10. #10
    Administrator DarkDragon's Avatar
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    The latest development build from GitHub, which I now realize may be difficult for you to compile/run. I can export parts of the quest if that's easier; for instance here is the map data, which sounds like is the part you're most hoping to recover: https://dl.dropboxusercontent.com/u/...3/metroid3.map

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