User Tag List

Results 1 to 5 of 5

Thread: New Quest: Rebuilt

  1. #1
    Wizrobe Nightmare's Avatar
    Join Date
    Mar 2000
    Age
    38
    Posts
    2,461
    Mentioned
    38 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    3,398
    Level
    18
    vBActivity - Bars
    Lv. Percent
    73.13%
    Daily Activity
    0%
    Weekly Activity
    2.92%
    Monthly Activity
    3.92%

    New Quest: Rebuilt

    I'm working on a new framework, and this is my beta test: Rebuilding New Quest.

    Development and downloads can be found on this Discord server:

    EDIT: The Discord Server is now closed. Release Thread will be upcoming soon.

    Early video here:

    https://youtu.be/XUPkZfCGMMs

    -James
    Last edited by Nightmare; 06-14-2017 at 11:44 PM.

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  2. #2
    Wizrobe Nightmare's Avatar
    Join Date
    Mar 2000
    Age
    38
    Posts
    2,461
    Mentioned
    38 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    3,398
    Level
    18
    vBActivity - Bars
    Lv. Percent
    73.13%
    Daily Activity
    0%
    Weekly Activity
    2.92%
    Monthly Activity
    3.92%
    Changelogs to Alpha 1:

    Level 1:

    Boss MIDI changed to Double Dragon 4 - Mission 4

    Level 2:

    Pushblock room changed to Enemies --> Secret Stairs (no big deal)
    MIDI changed to Elite 4 BW (copyright strikes reason)
    Boss MIDI changed to Marvel vs. Capcom 2 - Captain America theme (yeah, straight copying out of my 5th)(edited)

    Level 2:

    1. Custom Guy for the White Sword

    Mini-Dungeon 1:

    1. Boss MIDI added for Aquamentus

    Mini-Dungeon 2:

    1. Now takes the Red Candle to burn passageways (don't worry, gameplay is same as the original as the Red Candle costs what the Blue did in New Quest)
    2. Boss MIDI added for Digdogger

    Level 3:

    1. Boss Key Secret added to one room (burn a bush with the Red Candle)
    2. Aquamentus in Boss Room changed to Level 1 Aquamentus Boss from my 5th
    3. Updated Guardian Legend MIDI to sound twenty times better
    4. Boss MIDI added
    5. Custom Guy Added for tip room
    6. Turtle rock changed from Push->Heavy to Push->Heavy->Wait

    Level 4:

    1. MIDI changed from Ranma 1/2 to Castlevania: Aquarius
    2. Aesthiic change: Floors changed to docks to show the suspension of the level over water
    3. Boss is now Gohma of Zelda NES Remastered Lv. 5 Boss
    4. Boss MIDI added
    5. Boss Key required to traverse the 2nd part of the level now

    Level 5:

    1. MIDI changed to a remix
    2. Boss MIDI added
    3. Boss Key added to tree room
    4. Red Candle becomes Gold Candle
    5. Interior room changed to boss key lock and shutter behind
    6. James Custom Guy Added

    Letter Cave:

    1. Custom Guy at letter
    2. Boss is now a Lv. 1 Boss Aquamentus from my 5th

    Level 6:

    1. Level MIDI remixeed
    2. Boss MIDI added
    3. Boss Key added at Gleeok room
    4. Boss door added before Patra room
    5. Dark Red Wizzrobes added. They have the exact same table as Red Wizzrobes from the original Zelda game (unlike Red Wizzrobes in New Quest which act like BS Zelda Red Wizzrobes)

    Level 7:

    1. Level MIDI remixed
    2. Boss MIDI added
    3. Boss Key added after a Patra fight
    4. Boss door added mid-way
    5. Level 2 Bracelet Added: Need to fight 4th Quest's Moldorm to get it. This will be the mechanic that replaces Whistle Warps (which are useless in difficulty map quests)
    7. Dark Red Wizzrobes added
    8. First Blue Gohma replaced by a Red Gohma
    9. Dark Red Gohma guards the boss (equivalent to the old Blue Gohma)
    10. Manhandla 2 now guards the dungeon

    Level 8:

    1. Boss MIDI added
    2. Boss Key in hardest room in dungeon
    3. One key moved
    4. Dark Red Wizzrobes added
    5. One arrow updated for proportional purposes
    6. Fake Triforce Room exposed more

    Cave to Level 9:

    1. Wizzrobes replaced by Goriya mini-boss
    2. Boss script added

    Level 9:

    1. Boss MIDIs added
    2. Manhandla/Darknut room slightly changed
    3. Wrong Way series of rooms now changed to Boss Key path, new enemies featured
    4. Bombable Blocks now sprited to show
    5. Aquamentus Overlay Room 1 changed to Blue Aquamentus
    6. Aquamentus Overlay Room 2 changed to Lv. 9 Aquamentus Boss from my 5th Quest, has life meter and boss music
    7. Boss Collection changed a bit, has boss music
    8. James is now a custom guy

    Level 10:

    1. Mirror Shield sprite replaced
    2. Aquamentus Room changed to Lv. 9 Boss Aquamentus
    3. Wall Masters now reflect Z2 colors.
    4. Boss Key in Aquamentus room
    5. Patra 2 before Ganon (will recolor later, on a time crunch)
    6. New Lens of Truth sprite
    7. Boss music for Patra bugged: No big deal at the moment, really need the colors tested for everybody's sake. It'll be fixed really soon

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  3. #3
    Wizrobe Nightmare's Avatar
    Join Date
    Mar 2000
    Age
    38
    Posts
    2,461
    Mentioned
    38 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    3,398
    Level
    18
    vBActivity - Bars
    Lv. Percent
    73.13%
    Daily Activity
    0%
    Weekly Activity
    2.92%
    Monthly Activity
    3.92%
    OK, Open Beta 1 is available for everyone to try out. Level 11 on Remastered isn't complete, but Original and Easy Modes are done, along with the initial balance changes.

    You can also take a relatively hard look at Remastered as well, but you won't finish it.

    You can pick it up at the Discord Server: https://discord.gg/zeq7fvJ . Look under pinned messages

    You can either write to me on Discord, here, or on AGN. Let's hopefully get most of these bugs squished.

    EDIT: Updated to Open Beta 2, requires restart, Remastered Mode finished, warp bugs squished

    -James
    Last edited by Nightmare; 06-09-2017 at 06:07 AM.

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  4. #4
    Wizrobe Nightmare's Avatar
    Join Date
    Mar 2000
    Age
    38
    Posts
    2,461
    Mentioned
    38 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    3,398
    Level
    18
    vBActivity - Bars
    Lv. Percent
    73.13%
    Daily Activity
    0%
    Weekly Activity
    2.92%
    Monthly Activity
    3.92%
    The Discord Server is now closed, and the quest is up on the Quest Database. Enjoy people!

    -James
    Last edited by Nightmare; 06-15-2017 at 12:22 AM.

    Facebook: http://www.facebook.com/nightmarejames YouTube: http://www.youtube.com/nightmarejames

    Game Projects
    Zelda Classic:
    Completed: Zelda NES Remastered, Demo 1st Quest, Demo 2nd Quest, James Quest: Remastered (V 2.1), Memorial Quest, New Quest 2 2015. New Quest: Rebuilt
    In development: Demo SP, James Quest: Remastered (V 3.0)t, 6QI

  5. #5
    Gel Just registered
    Join Date
    Jul 2017
    Posts
    2
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    18
    Level
    1
    vBActivity - Bars
    Lv. Percent
    83%
    Daily Activity
    0%
    Weekly Activity
    2.92%
    Monthly Activity
    3.92%
    @Nightmare

    I sent you a question on the purezc forum at this link below.

    http://www.purezc.net/forums/index.p...opic=72182&hl=

    I will keep updating the purezc thread if I have more questions.
    Last edited by ToeKnee; 07-11-2017 at 06:31 AM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social