User Tag List

Results 1 to 4 of 4

Thread: please add 6 digit hex box for the color editor

  1. #1
    Gel
    Join Date
    Dec 2015
    Posts
    29
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    175
    Level
    4
    vBActivity - Bars
    Lv. Percent
    89.84%
    Daily Activity
    0%
    Weekly Activity
    1.21%
    Monthly Activity
    1.64%

    please add 6 digit hex box for the color editor

    please add 6 digit hex box for the color editor
    this would allow much faster and cleaner color work

    another cool thing to go with this would be a 256 range rgb system instead of a hsb system

  2. #2
    ZC Contirbutor ZoriaRPG's Avatar
    Join Date
    Oct 2006
    Location
    Prydon Academy
    Posts
    1,016
    Mentioned
    95 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    3,548
    Level
    19
    vBActivity - Bars
    Lv. Percent
    9.04%
    Daily Activity
    0%
    Weekly Activity
    39.52%
    Monthly Activity
    46.71%
    I'll look into a way to manually plug in values. hex values may be inappropriate for the ZC colour selector, but we could add input fields that are appropriate tot he selector type.

    The selector is a bit odd, as it works as HSL, but it displays values as RGB.


    Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
    ZScript & ZC-Related Pastebin | Quests and ZScript Repository | ZC Dev & Betas | Latest ZC 2.54 Beta | YouTube Channel
    All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable..

  3. #3
    Gel
    Join Date
    Sep 2015
    Posts
    16
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    155
    Level
    4
    vBActivity - Bars
    Lv. Percent
    56.56%
    Daily Activity
    0%
    Weekly Activity
    5.24%
    Monthly Activity
    7.1%
    For the sake of manual color conversion between standard images and ZQ palettes, however, I think keeping the RGB values display is the best option. Using the arrow keys to raise/lower RGB values makes it relatively easy to match colors, while having to convert RGB to HSL adds a level of overcomplication that would put people off, myself included. (And yes, I'm aware of "Grab," but that comes with complications of its own.)

    Though, I suppose you don't have to limit yourself to a single option, and perhaps stacking an HSL values display onto the existing RGB values display so that both could be seen/edited would be ideal. You could have a button to switch between the two, so that the arrows currently used to raise/lower RGB values could also raise/lower HSL values. It is an odd interface though, because of the way changing one value changes the entire display, and sometimes it can become an outright hunt to find the color you're looking for. Besides, I just don't know how many people, outside of advanced image editors, work with HSL. Computer design is RGB, print production is CMYK, and color management and other color mastering applications for both desktop and print almost entirely use LAB, so it's a very obscure option. I also agree that an RGB color picker would be both easier and more familiar for people to work with.

    More to the point, I'm not even sure how ZQ would handle hex, since its color system works in increments of 4 up to a total of 64, rather than increments of 1 up to a total of 256. Wouldn't there have to be some kind of rounding system in place if somebody enters a hex value somewhere in-between the current color restrictions of 8-bit?

  4. #4
    ZC Contirbutor ZoriaRPG's Avatar
    Join Date
    Oct 2006
    Location
    Prydon Academy
    Posts
    1,016
    Mentioned
    95 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    3,548
    Level
    19
    vBActivity - Bars
    Lv. Percent
    9.04%
    Daily Activity
    0%
    Weekly Activity
    39.52%
    Monthly Activity
    46.71%
    Quote Originally Posted by Lüt View Post
    For the sake of manual color conversion between standard images and ZQ palettes, however, I think keeping the RGB values display is the best option. Using the arrow keys to raise/lower RGB values makes it relatively easy to match colors, while having to convert RGB to HSL adds a level of overcomplication that would put people off, myself included. (And yes, I'm aware of "Grab," but that comes with complications of its own.)

    Though, I suppose you don't have to limit yourself to a single option, and perhaps stacking an HSL values display onto the existing RGB values display so that both could be seen/edited would be ideal. You could have a button to switch between the two, so that the arrows currently used to raise/lower RGB values could also raise/lower HSL values. It is an odd interface though, because of the way changing one value changes the entire display, and sometimes it can become an outright hunt to find the color you're looking for. Besides, I just don't know how many people, outside of advanced image editors, work with HSL. Computer design is RGB, print production is CMYK, and color management and other color mastering applications for both desktop and print almost entirely use LAB, so it's a very obscure option. I also agree that an RGB color picker would be both easier and more familiar for people to work with.

    More to the point, I'm not even sure how ZQ would handle hex, since its color system works in increments of 4 up to a total of 64, rather than increments of 1 up to a total of 256. Wouldn't there have to be some kind of rounding system in place if somebody enters a hex value somewhere in-between the current color restrictions of 8-bit?
    Quote Originally Posted by Shadowblitz16 View Post
    please add 6 digit hex box for the color editor
    this would allow much faster and cleaner color work

    another cool thing to go with this would be a 256 range rgb system instead of a hsb system


    I had forgotten to post an update in this thread... While I have yet to add an HSB numeric entry field, I did ass hotkeys to make specific colour picking easier, with finer 'tuning',.

    The colour selector used for palette editing now supports the following new hotkeys:

    • Shift+H: Increase Hue
    • Control+H: Decrease Hue
    • SHift+S: Increase Saturation
    • Control+S: Decrease Saturation
    • Shift+B: Increase Brightness
    • Control+B: Decrease Brightness


    Featured Scripts & Headers: RPG.zh ( v. a0.97.1 ) ( RPG.zh Thread ) | Zelda 3 Thief's Town Treasure Chest Minigame (ffc) | Bobomb (enemy)
    ZScript & ZC-Related Pastebin | Quests and ZScript Repository | ZC Dev & Betas | Latest ZC 2.54 Beta | YouTube Channel
    All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable..

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social