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Thread: Game Project: Dungeon Disaster

  1. #11
    Sir Anthony Brasel's Avatar
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    I can dig around my Twitter. I've got quite a few good pixel artists that follow me, so if I see someone that may be able to help, I'll let you know.
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  2. #12
    Mad, Mad, Author ZoriaRPG's Avatar
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    Quote Originally Posted by War Lord View Post
    I'm going to have to pay someone. No one does revenue share on graphics anymore, which makes sense. Who knows if a game will be successful or not with how many are released.
    I contacted two people today, we'll see what happens.

    Heh. I would probably do revenue shares, and opt for that over strict pay in advance. Really, this doesn't seem too difficult to do. What is your overall game palette? Standard 24/32?


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  3. #13
    Administrator War Lord's Avatar
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    Yes, and I have no preference on art direction currently, pretty open to whatever.
    I planned on getting a few tile samples from a few people see what stuck out.
    I'll hit you up on skype or a pm here shortly.

  4. #14
    Username Kaiser SUCCESSOR's Avatar
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    This looks pretty cool. I would check this out if it was on steam. I wouldn't ever get this game on a phone. I have tried playing games like it on a touchscreen and it just doesn't work for me. And using my ps2 controller on my phone is never as convenient as I want it to be.

  5. #15
    Administrator War Lord's Avatar
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    Quote Originally Posted by Brasel View Post
    I can dig around my Twitter. I've got quite a few good pixel artists that follow me, so if I see someone that may be able to help, I'll let you know.
    @Brasel I appreciate it man, please let me know.
    Quote Originally Posted by SUCCESSOR View Post
    This looks pretty cool. I would check this out if it was on steam. I wouldn't ever get this game on a phone. I have tried playing games like it on a touchscreen and it just doesn't work for me. And using my ps2 controller on my phone is never as convenient as I want it to be.
    I think right now it could control ok on a phone but I see it getting too complicated for that very quickly in the near future.

  6. #16
    Username Kaiser SUCCESSOR's Avatar
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    My biggest problem with using a touch screen for games is my thumb has no reference for what the neutral position of a dpad is and slowly moves off until I go to press up and hit right (or nothing) instead. That is the point I usually die and resist chucking my phone at something.

  7. #17
    Administrator War Lord's Avatar
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    Second dev blog is out.
    Mini maps, charging enemies, and text boxes.
    https://www.armageddongames.com/2017...er-dev-blog-2/

  8. #18
    Gel Just registered
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    Ooh, a project? I know you're looking for a sprite/graphics designer right now, but here's something else that's kinda important. Do you have music for it?

  9. #19
    Administrator War Lord's Avatar
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    I will indeed need music and sound effects but haven't put much into it yet as I'm so worried about the graphics cost currently.

  10. #20
    Gel Just registered
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    Okay, because I was going to offer to help with music. Though I do realize that you probably want chiptune-esque music, and I can't really do that

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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