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Thread: ZQuest Editor error when opening!

  1. #1
    Hylian Citizen
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    ZQuest Editor error when opening!

    Hello, I'm trying to open ZQuest Editor on my Mac. I'm on macOS Sierra Version 10.12.1

    Whenever I open it, it shows a small window, reading "Loading Quest" at the top. And then it says this:

    Loading Quest: new quest...
    Decrypting...error.
    -- press a key --


    When I do press any key, nothing happens. Whenever I hold down a key for a few seconds, the editor finally crashes. I've tried the versions 2.50.3-RC 1, 2.50.2, 2.50.1, and 2.50

    Please help!

  2. #2
    ZC Contirbutor ZoriaRPG's Avatar
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    Quote Originally Posted by GrasshopperHD View Post
    Hello, I'm trying to open ZQuest Editor on my Mac. I'm on macOS Sierra Version 10.12.1

    Whenever I open it, it shows a small window, reading "Loading Quest" at the top. And then it says this:

    Loading Quest: new quest...
    Decrypting...error.
    -- press a key --


    When I do press any key, nothing happens. Whenever I hold down a key for a few seconds, the editor finally crashes. I've tried the versions 2.50.3-RC 1, 2.50.2, 2.50.1, and 2.50

    Please help!
    Try putting ZC in the Games folder, and let us know if that fixes it.


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  3. #3
    Hylian Citizen
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    If you mean the 'My Games' Folder, I put it in and the same thing happened.

  4. #4
    Is this the end?
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    Another app translocation issue, probably.

    In Finder (it must be in Finder), move the ZC and ZQuest applications to a new folder. Move the applications themselves, not the folder they're in. You can move them back afterward.
    That's supposed to disable translocation, after which they should work properly. No one has yet confirmed for us that it works, however.
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  5. #5
    ZC Contirbutor ZoriaRPG's Avatar
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    Quote Originally Posted by Saffith View Post
    Another app translocation issue, probably.

    In Finder (it must be in Finder), move the ZC and ZQuest applications to a new folder. Move the applications themselves, not the folder they're in. You can move them back afterward.
    That's supposed to disable translocation, after which they should work properly. No one has yet confirmed for us that it works, however.
    Perhaps we should make an 'installer' for 10.11 and later, that automates this, if it works.

    Spoiler: show
    Thanks Apple, for mangling a bloody awesome OS. This kind of nonsense is one reason that I stopped upgrading OSX.


    This should probably be moved to bug reports, but I can't do that.


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    Yup, it worked! Thanks a lot!

  7. #7
    Keese luckilla's Avatar
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    GrosshopperHD - I had this same problem with MacOS Sierra a couple weeks ago myself trying to play Zelda Classic just so you know had problems too.

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    Quote Originally Posted by ZoriaRPG View Post
    Perhaps we should make an 'installer' for 10.11 and later, that automates this, if it works.
    A program that opens Finder and clicks and drags applications around? That seems infeasible... I think all we can really do is try to detect it and give instructions on how to work around that.


    It remains to be seen if I can do even that, however. I have to figure out where to get a CFURLRef. If I can't do that, I may just have to fall back on checking if the data files exist.
    [téknolŕiz]

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  9. #9
    ZC Contirbutor ZoriaRPG's Avatar
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    Quote Originally Posted by Saffith View Post
    A program that opens Finder and clicks and drags applications around? That seems infeasible... I think all we can really do is try to detect it and give instructions on how to work around that.


    It remains to be seen if I can do even that, however. I have to figure out where to get a CFURLRef. If I can't do that, I may just have to fall back on checking if the data files exist.

    A shell script, or AppleScript programme could probably do it. I haven't used AppleScript for ages, so IDK what has changed; or does copy not work; and they specifically need to be moved?

    AppleScript should be able to do file moves though. Installer packages can place files in specific locations. All of these would require a password entry from the user, unless they're silly and have permissions off.

    The script would need to read the user ID, and set up a relative source, then copy 'files' to ./Users/%usernsme%/dest

    This used to be a very simple, and common thing to do with AppleScript, too.

    P.S. Happy Birthday, IIRC.
    Last edited by ZoriaRPG; 12-24-2016 at 11:58 AM.


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    All of the code that I create and publish here is free for use, modification and distribution under the GPL v2.0, or v3.0 where applicable..

  10. #10
    Is this the end?
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    Copying instead of moving might be okay, but it specifically has to be done in Finder. Moving the files with a script will not disable translocation.
    [téknolŕiz]

    ffcscript.zh 1.1.1 - Updated 2014-08-19
    ghost.zh 2.8.2 - Updated 2017-09-10
    tango.zh 1.3.0 - Updated 2017-09-10

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