I am creating a zelda game with Zquest. Now i am making the second dungeon, but my tile warp to get to the dungeon won't work. instead it takes me to the start of the whole game and applies dungeon music instead of overworld. does anyone know what i am doing wrong? and/or how to fix this?
Also in case it helps the start of the game is at the same co-ordinates as the start of the second dungeon, except they are in different Dmaps.