User Tag List

Results 1 to 3 of 3

Thread: In regards to enemies in sideview

  1. #1
    Going for a swim XMuppetSB's Avatar
    Join Date
    Dec 2005
    Location
    San Antonio, Texas
    Age
    27
    Posts
    1,927
    Mentioned
    6 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    6,063
    Level
    24
    vBActivity - Bars
    Lv. Percent
    8.3%
    Daily Activity
    0%
    Weekly Activity
    20%
    Monthly Activity
    334.09%

    In regards to enemies in sideview

    In older version, where normal Ghinis were in the Ghini class, and Bubbles were in their own separate enemy class, these enemies floated on screens with Sideview Gravity, but in newer versions, where these enemies were moved to the walking enemy class, they now fall in sideview gravity. So to fix this problem with older quests, perhaps we could have an enemy editor flag that makes the enemy float in sideview gravity when checked.

  2. #2
    Gel
    Join Date
    Dec 2012
    Posts
    17
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    221
    Level
    5
    vBActivity - Bars
    Lv. Percent
    48.29%
    Daily Activity
    0%
    Weekly Activity
    20%
    Monthly Activity
    63.21%
    Yes, I am also supporting this suggestion. Had to fill the screen with No Enemy Flags to prevent WindRobes from falling off bottom of the screen.

  3. #3
    ZC Ambassador Tamamo's Avatar
    Join Date
    May 2011
    Location
    Kyoto
    Age
    27
    Posts
    743
    Mentioned
    77 Post(s)
    Tagged
    2 Thread(s)
    vBActivity - Stats
    Points
    4,790
    Level
    21
    vBActivity - Bars
    Lv. Percent
    74.8%
    Daily Activity
    0%
    Weekly Activity
    70%
    Monthly Activity
    503.39%
    A lot of things break in sideview gravity: The Raft, The Ladder, Wizzrobes, the list goes on.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social