• Tamamo's Avatar
    Today, 01:32 AM
    Tamamo replied to a thread S&S The Third in Forum Games
    mrz84 You need to be more descriptive with your magic that's not gonna fly here... Not now, not ever. :shakehead: You have Conjuring, Elemental,...
    23 replies | 356 view(s)
  • Tamamo's Avatar
    Yesterday, 11:09 PM
    Tamamo replied to a thread S&S The Third in Forum Games
    ================================================== Update ================================================== mrz84 You've been hired by the...
    23 replies | 356 view(s)
  • Tamamo's Avatar
    Yesterday, 11:00 PM
    Tamamo replied to a thread rom patching in ZC Discussion
    umm... No... ZC isn't an emulator... It doesn't emulate Loz, it's a clone of it.
    1 replies | 7 view(s)
  • Tamamo's Avatar
    Yesterday, 10:17 PM
    DarkDragon yeah that's what i was thinking DN, once enemy scripts are finished being implemented it should be possible.
    21 replies | 327 view(s)
  • DarkDragon's Avatar
    Yesterday, 03:08 PM
    The item drop system is so different in the NES (based on a counter of enemies killed) than in ZC (based on true probabilities) that implementing the...
    21 replies | 327 view(s)
  • Tamamo's Avatar
    Yesterday, 02:38 PM
    are you a half a tile over the wall. If so the enemies won't be able to touch you i believe.
    6 replies | 158 view(s)
  • DarkDragon's Avatar
    Yesterday, 10:51 AM
    If you prefer text docs, git comes with extensive tutorials and deocumentation. I've just observed that most people prefer videos these days for...
    20 replies | 453 view(s)
  • DarkDragon's Avatar
    Yesterday, 10:47 AM
    What are these errors? alleg44 is not "bad," but it was built using MSVC2015, it makes sense you can't use it if you're running an old version of...
    52 replies | 823 view(s)
  • Tamamo's Avatar
    Yesterday, 09:34 AM
    To be honest I think we should allow nes consisten dropGroups to be available to custom quest. Perhaps consider that once Enemy Scripting is...
    21 replies | 327 view(s)
  • Tamamo's Avatar
    08-16-2017, 04:39 PM
    Tamamo replied to a thread S&S The Third in Forum Games
    ================================================== Setting: The 4 Magics ================================================== Arcane: Arcane magic...
    23 replies | 356 view(s)
  • DarkDragon's Avatar
    08-16-2017, 03:10 AM
    I don't understand what you're asking. You can create all the branches you want to your clone of the repo: switch to the branch you want to use as...
    20 replies | 453 view(s)
  • Tamamo's Avatar
    08-15-2017, 10:59 PM
    Tamamo replied to a thread S&S The Third in Forum Games
    ================================================== Update ================================================== Artanis TheDarkOne The gnoll chops...
    23 replies | 356 view(s)
  • Tamamo's Avatar
    08-15-2017, 09:17 PM
    Tamamo replied to a thread S&S The Third in Forum Games
    That's backwards, The higher your Celaena Affection Score the more perks you have. And the stronger she will become. Here is the full list of...
    23 replies | 356 view(s)
  • Tamamo's Avatar
    08-14-2017, 10:55 PM
    Tamamo replied to a thread S&S The Third in Forum Games
    ================================================== Rule Clarification: Celaena Affection Scoring ==================================================...
    23 replies | 356 view(s)
  • DarkDragon's Avatar
    08-14-2017, 02:41 PM
    That's something to ask the Allegro folks---none of our changes should have caused any difference in behavior of the keyboard driver itself.
    52 replies | 823 view(s)
  • DarkDragon's Avatar
    08-14-2017, 11:32 AM
    Why is there a jpgalleg.dll in the zip? As I already tried to explain, you need to build jpgalleg as a static library. Static and dynamic libraries...
    52 replies | 823 view(s)
  • Gleeok's Avatar
    08-14-2017, 07:24 AM
    You may be able to open the generated msvc projects' properties and change them to "static library" instead of mussing with CMAKE I guess? Don't know...
    52 replies | 823 view(s)
  • DarkDragon's Avatar
    08-14-2017, 06:28 AM
    So the issue is that Allegro is compiling loadpng as a dynamic rather than static library? You can try recompiling loadpng with SHARED off. If that...
    52 replies | 823 view(s)
  • Gleeok's Avatar
    08-14-2017, 03:28 AM
    Oh no no no. I wasn't suggesting that as a fix (that would be stupid!), just contemplating why it works on old hardware and as the computers get...
    52 replies | 823 view(s)
  • Tamamo's Avatar
    08-13-2017, 11:36 PM
    Tamamo replied to a thread S&S The Third in Forum Games
    ================================================== Update ================================================== TheDarkOne The dwarf scoffs. "Go...
    23 replies | 356 view(s)
  • DarkDragon's Avatar
    08-13-2017, 02:20 PM
    Here's a crazy thought: upgrade your browser? Probably your computer is riddled via trojans if you haven't been keeping up with security updates... ...
    52 replies | 823 view(s)
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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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