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Forum: ZC Bugs

Need to report a bug? Help us improve ZC!

  1. Exclamation Sticky Thread Sticky: Bug Report Guidelines

    Started by Tamamo, 06-18-2016 10:03 AM
    • Replies: 3
    • Views: 333
    06-20-2016, 10:46 AM Go to last post
    • Replies: 0
    • Views: 49
    01-14-2017, 11:53 PM Go to last post
    • Replies: 0
    • Views: 42
    01-12-2017, 02:29 PM Go to last post
  1. Sick Bug Windows 10 Fullscreen glitches out

    Started by phly95, 12-21-2016 03:33 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 268
    12-26-2016, 10:48 AM Go to last post
  2. Sick Bug Screen->Wavy crashes ZC (2.50.2)

    Started by Dimentio, 12-13-2016 09:55 PM
    • Replies: 4
    • Views: 92
    12-15-2016, 09:44 PM Go to last post
  3. Sick Bug Stone of Agony Bugs

    Started by ZoriaRPG, 12-15-2016 06:06 AM
    • Replies: 1
    • Views: 46
    12-15-2016, 11:20 AM Go to last post
  4. Sick Bug Quake Bugs

    Started by ZoriaRPG, 12-15-2016 06:03 AM
    • Replies: 1
    • Views: 39
    12-15-2016, 11:20 AM Go to last post
  5. Sick Bug 2.50.3 RC1 - Combos Carry Over crash.

    Started by ShadowTiger, 12-05-2016 09:46 PM
    • Replies: 1
    • Views: 62
    12-05-2016, 10:44 PM Go to last post
  6. Not A Bug Sideview Gravity Jump bug

    Started by cbailey78, 11-21-2016 10:12 PM
    • Replies: 3
    • Views: 101
    12-03-2016, 08:38 PM Go to last post
    • Replies: 1
    • Views: 67
    12-03-2016, 07:19 PM Go to last post
  7. Sick Bug ASCII String Control Code Bug

    Started by Avataro, 08-27-2016 11:26 AM
    • Replies: 2
    • Views: 269
    09-24-2016, 08:31 PM Go to last post
    • Replies: 3
    • Views: 264
    09-16-2016, 02:29 PM Go to last post
    • Replies: 1
    • Views: 132
    09-01-2016, 09:06 PM Go to last post
  8. Verified Bug [2.50.2] Game->PlaySound(12) is Silent

    Started by ZoriaRPG, 08-24-2016 07:48 AM
    • Replies: 0
    • Views: 136
    08-24-2016, 07:48 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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