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Forum: NES Inconsistency Bugs

Bugs where ZC can't be made to work like Zelda 1 get moved here.

  1. When You Have the Clock

    Started by Samer, 01-20-2015 09:51 PM
    inconsistencies, nes, zelda
    • Replies: 7
    • Views: 4,694
    02-04-2015, 05:29 AM Go to last post
  2. Music keeps going when the game is paused

    Started by XMuppetSB, 06-26-2014 12:14 AM
    • Replies: 0
    • Views: 1,650
    06-26-2014, 12:14 AM Go to last post
    • Replies: 2
    • Views: 1,948
    02-24-2014, 11:12 AM Go to last post
  3. Not A Bug Good glitch

    Started by luckilla, 02-13-2014 04:31 PM
    good glitch
    • Replies: 2
    • Views: 1,170
    02-13-2014, 04:57 PM Go to last post
  4. Something about Manhandlas...

    Started by XMuppetSB, 12-21-2013 04:11 AM
    • Replies: 0
    • Views: 1,006
    12-21-2013, 04:11 AM Go to last post
  5. Unverified Bug Boomerang Spamming

    Started by Blitz1337, 07-09-2013 02:26 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,915
    11-08-2013, 02:42 AM Go to last post
  6. New Bug A handful of NES inconsistencies

    Started by Reimu, 11-14-2012 05:17 AM
    • Replies: 4
    • Views: 1,782
    12-02-2012, 02:47 AM Go to last post
    • Replies: 4
    • Views: 2,112
    11-06-2012, 08:07 PM Go to last post
  7. An NES Inconsistency with grave combos

    Started by XMuppetSB, 08-20-2010 07:44 PM
    • Replies: 4
    • Views: 2,416
    10-11-2011, 06:31 PM Go to last post
    • Replies: 11
    • Views: 3,937
    08-13-2011, 05:37 PM Go to last post
  8. Leever Movement

    Started by Archangel, 04-23-2009 11:55 PM
    • Replies: 1
    • Views: 1,726
    08-13-2011, 02:03 PM Go to last post
  9. Poll Poll: Pallete Errors.

    Started by Archangel, 03-23-2009 01:50 PM
    • Replies: 3
    • Views: 2,164
    02-06-2010, 10:21 PM Go to last post
  10. 3/4 walkable tile issues [b984]

    Started by AmazingAmpharos, 03-31-2009 12:41 AM
    • Replies: 0
    • Views: 1,489
    03-31-2009, 12:41 AM Go to last post
  11. [982] Bomb Flash + Death = Odd Palette

    Started by Questwizard88, 03-24-2009 06:26 PM
    • Replies: 3
    • Views: 1,739
    03-25-2009, 11:23 AM Go to last post
  12. An old bug that still hasn't been fixed yet!

    Started by XMuppetSB, 08-14-2008 08:08 PM
    • Replies: 5
    • Views: 3,156
    03-19-2009, 10:18 AM Go to last post
    • Replies: 0
    • Views: 1,826
    07-13-2008, 12:19 AM Go to last post
  13. NES Inconsistency: Item Pickups

    Started by Sephiroth, 11-17-2007 01:02 PM
    • Replies: 2
    • Views: 1,942
    11-19-2007, 03:09 PM Go to last post
  14. [LOZ inconsistency] Top of screen in item room & passageway

    Started by Dan Furst, 07-26-2007 12:10 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,516
    09-01-2007, 06:09 AM Go to last post
    • Replies: 3
    • Views: 2,224
    08-25-2007, 09:02 PM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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