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Forum: ZC Software Development

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  1. Got a suggestion for the future of ZC? Let's hear it!

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    Forum Statistics:

    • Threads: 742
    • Posts: 3,709
  1. AngelScript: The Revenge

    Started by DarkDragon, 01-17-2017 12:36 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 41
    • Views: 384
    Today, 04:09 PM Go to last post
  2. Message system discussion

    Started by DarkDragon, Today 12:25 AM
    • Replies: 4
    • Views: 41
    Today, 07:15 AM Go to last post
  3. What is wrong with this function?

    Started by ZoriaRPG, 01-12-2017 11:12 AM
    • Replies: 5
    • Views: 65
    Yesterday, 10:18 AM Go to last post
  4. Allegro 4.4 and GME 0.6 Thread

    Started by ZoriaRPG, 12-26-2016 11:29 AM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 278
    01-17-2017, 11:17 PM Go to last post
  5. CMAKE Branch

    Started by ZoriaRPG, 12-30-2016 08:25 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 58
    • Views: 515
    01-17-2017, 05:45 PM Go to last post
  6. ZC [2.future] Development Plans [To-Do]

    Started by ZoriaRPG, 02-16-2016 05:24 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 56
    • Views: 1,803
    01-17-2017, 06:39 AM Go to last post
  7. [2.51+] Fix Bitmaps Persisting?

    Started by ZoriaRPG, 01-10-2017 11:25 PM
    • Replies: 4
    • Views: 64
    01-12-2017, 09:47 AM Go to last post
  8. crashes inside ffasm.cpp when assigning script slots

    Started by DarkDragon, 01-09-2017 01:53 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 111
    01-10-2017, 02:50 AM Go to last post
  9. Verified Bug Fixing the Parser Scoping Issues

    Started by ZoriaRPG, 01-08-2017 11:43 AM
    • Replies: 4
    • Views: 58
    01-10-2017, 12:28 AM Go to last post
  10. ZScript additions for 2.51.

    Started by Gleeok, 12-31-2016 07:47 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 41
    • Views: 431
    01-09-2017, 01:47 PM Go to last post
  11. Refactoring of ffscript.*

    Started by ZoriaRPG, 01-08-2017 12:46 PM
    • Replies: 2
    • Views: 24
    01-08-2017, 04:31 PM Go to last post
  12. [2.future] Beta Releases

    Started by ZoriaRPG, 12-10-2016 09:10 AM
    • Replies: 4
    • Views: 93
    01-07-2017, 03:18 PM Go to last post
  13. Old master merge thread

    Started by DarkDragon, 12-31-2016 02:39 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 132
    01-06-2017, 06:56 PM Go to last post
  14. My near-term plans

    Started by DarkDragon, 12-30-2016 03:47 AM
    • Replies: 7
    • Views: 113
    01-05-2017, 11:57 AM Go to last post
  15. color depth support

    Started by DarkDragon, 01-04-2017 03:28 AM
    • Replies: 7
    • Views: 91
    01-05-2017, 09:14 AM Go to last post
  16. Does anybody *not* use big mode for the ZC player?

    Started by DarkDragon, 01-02-2017 08:10 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 152
    01-04-2017, 09:46 PM Go to last post
  17. ZC Development Proposal

    Started by DarkDragon, 12-16-2016 04:43 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 270
    01-04-2017, 08:45 PM Go to last post
  18. Ability to Rename Custom Item Classes

    Started by Anarchy_Balsac, 01-02-2017 12:57 AM
    • Replies: 2
    • Views: 48
    01-02-2017, 03:16 AM Go to last post
  19. 2.future merge thread

    Started by DarkDragon, 12-31-2016 03:12 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 233
    01-02-2017, 01:27 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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