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Forum: Quest Discussion & Development

Announce your quest to the world here, or discuss the many available quests.

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  1. Come here for all your scripting needs.

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    • Threads: 900
    • Posts: 5,862
    1. Got a cool script and want to show it off? Do so here.

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      Forum Statistics:

      • Threads: 149
      • Posts: 1,248
  2. Trade tiles, midis, maps, palettes, anything related to quest building in ZC. NO QUESTS!

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    Forum Statistics:

    • Threads: 1,304
    • Posts: 8,478
    • Replies: 4
    • Views: 3,855
    03-08-2017, 03:49 PM Go to last post
  1. Sticky Thread Sticky: Post Screenshots of Your Quests! [v2.0]

    Started by Rambly, 08-25-2012 11:38 PM
    11 Pages
    1 2 3 ... 11
    • Replies: 106
    • Views: 32,763
    10-06-2014, 09:59 AM Go to last post
  2. Sticky Thread Sticky: ZC Playing Tricks and Skills

    Started by WindStrike, 11-07-2006 09:44 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 19,582
    10-09-2008, 02:40 AM Go to last post
  1. Helper

    Started by Cloral, 01-16-2004 06:29 PM
    • Replies: 1
    • Views: 305
    01-18-2004, 01:26 PM Go to last post
  2. Poll Poll: Battle City Tounament!

    Started by death2004, 01-15-2004 02:56 PM
    • Replies: 3
    • Views: 374
    01-16-2004, 03:28 PM Go to last post
  3. Doy.....

    Started by blahblah, 01-13-2004 07:59 AM
    • Replies: 9
    • Views: 597
    01-15-2004, 03:29 AM Go to last post
  4. Land of Serenity Quest Level 8

    Started by Ladyspice, 10-18-2003 02:49 PM
    • Replies: 5
    • Views: 536
    01-14-2004, 04:06 PM Go to last post
  5. Question Land of Serenity Quest

    Started by Ladyspice, 12-29-2003 09:12 PM
    • Replies: 3
    • Views: 428
    01-14-2004, 04:04 PM Go to last post
  6. Lightbulb volcanoe level

    Started by idontknow, 01-12-2004 03:55 PM
    • Replies: 2
    • Views: 383
    01-12-2004, 06:07 PM Go to last post
  7. Wow!

    Started by RPGAngel, 01-11-2004 02:34 AM
    • Replies: 1
    • Views: 396
    01-11-2004, 03:48 AM Go to last post
  8. Swan Song Level 6

    Started by diannew, 01-07-2004 03:51 PM
    • Replies: 1
    • Views: 414
    01-07-2004, 04:53 PM Go to last post
  9. Swan Song Level 3

    Started by diannew, 01-03-2004 01:27 PM
    • Replies: 1
    • Views: 552
    01-03-2004, 02:16 PM Go to last post
  10. A Quest from Tygore. It is coming.

    Started by Tygore, 12-30-2003 10:54 PM
    • Replies: 8
    • Views: 579
    01-03-2004, 09:18 AM Go to last post
  11. Making a good Quest

    Started by Dechipher, 12-11-2003 07:55 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 667
    12-30-2003, 11:44 PM Go to last post
  12. ST Help

    Started by *b*, 12-24-2003 01:35 AM
    • Replies: 8
    • Views: 533
    12-26-2003, 12:43 PM Go to last post
  13. MapMaker problems......

    Started by DarkFlameWolf, 12-23-2003 07:50 PM
    • Replies: 7
    • Views: 455
    12-23-2003, 11:40 PM Go to last post
  14. Beta Demo Unfinished

    Started by DarkFlameWolf, 12-20-2003 10:56 PM
    • Replies: 5
    • Views: 383
    12-23-2003, 12:37 AM Go to last post
  15. Quest for Freedom II Level 6 Query

    Started by slowhand, 12-20-2003 02:13 PM
    • Replies: 6
    • Views: 445
    12-22-2003, 10:10 PM Go to last post
  16. New Project Annoucement!

    Started by death2004, 12-18-2003 03:35 AM
    • Replies: 3
    • Views: 396
    12-20-2003, 02:02 AM Go to last post
  17. about mega man quest...

    Started by idontknow, 12-17-2003 04:37 PM
    • Replies: 4
    • Views: 542
    12-18-2003, 10:29 AM Go to last post
  18. Would you like to do a side quest?

    Started by Cloral, 11-25-2003 12:26 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 1,055
    12-17-2003, 07:16 AM Go to last post
  19. New Beta

    Started by Zelda_Warrior, 12-14-2003 12:27 PM
    • Replies: 3
    • Views: 561
    12-14-2003, 02:15 PM Go to last post
  20. Quest for Freedom II Query

    Started by slowhand, 12-11-2003 10:21 PM
    • Replies: 2
    • Views: 358
    12-12-2003, 04:37 PM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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